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0
votes
Fixed

[Android] Unable to properly address the Assets as the path to "output.j...

Mobile

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Jul 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.1, 2020.2, 2020.3

How to reproduce:1. Open the attached project "1347394.zip"2. Build the project with the name "test.apk" in the "Build" folder3. Mak... Read more

1
votes
Duplicate

Higher memory usage when hiding Player window using ShowWindow

Graphics Device Features

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Jun 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "memory-leak-test.zip"2. Build And Run3. Press the space bar Expected result: Memory u... Read more

1
votes
Won't Fix

Editor Play Mode performance drops after expanding Physics component's "...

Inspector Framework

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project (Unity 2021.1.7f1 - FPS drop on Rigidbody2D Info section display.zip)2. Open the ... Read more

0
votes
By Design

Importing a FBX model will incorrectly strip a suffix from Node Name

Asset - Importers

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "NodeNameTruncation.zip"2. Expand the in the Project View3. Observe the names of the c... Read more

0
votes
Won't Fix

Material is displayed differently in the Game and Scene view when using ...

Scene/Game View

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Jun 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.11f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the GrabPassTest GameObject in the Scene... Read more

1
votes
Fixed

Grid Layout Group Constraint Count set to "4" not working when Constrain...

uGUI

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a21, 2022.1

How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more

0
votes
By Design

"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...

Hybrid Renderer

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project "MatrixBug.zip"2. Load the Scene "MatrixBug"3. In the Hierarchy select the "Cub... Read more

0
votes
Won't Fix

Graphical artifacts when rendering Terrain in Shaded Wireframe mode

Terrain

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Jul 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Test_Terrain.zip"2. Open the "SampleScene" Scene3. Switch Shading Mode to Shaded Wire... Read more

0
votes
Fixed

AssetBundle does not update when only the path of the file is modified

Asset Bundles

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "reproProject"2. Select Tools/First Build3. In the File Explorer, navigate to %Project... Read more

2
votes
Fixed

Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)

Scripting

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Jul 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more

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