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Script is created in Assets root folder when creating a new C# script vi...
Reproduction steps:1. Open the user's attached project2. Go to Edit > Shortcuts > bind a shortcut for "Main Menu/Assets/Create... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more
[Android] Textures/Shaders are missing in the Build
How to reproduce:1. Open the attached project ("Project_1407650" download link in the edit)2. Open the "Main" Scene found in the "As... Read more
Addressable asset entry has no label when retrieved by the FindAssetEntr...
Reproduction steps:1. Open the user's attached "AddressableLabelIssue.zip" project2. Open the "AddressableLabelTest" window (Test -&... Read more
[Bolt] Fuzzy Finder jitters when right-click context menu tooltip does n...
Reproduction steps:1. Create a new project2. Import Bolt package3. Create a Flow/State Graph4. Right-click to open the Fuzzy Finder,... Read more
Unclear error message is displayed when trying to create a project with ...
How to reproduce:1. Open Unity Hub2. Try to create a project with a really long name Expected result: An error is displayed with a c... Read more
Unity Window not launching from specified hardware display when using co...
How to reproduce:1. Open the attached project "ReproProject.zip"2. Open "SampleScene" Scene3. Build the Project (File > Build Set... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps:1. Create a new Unity project2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI ... Read more
[ProBuilder] Unity CPU usage rises by ~20% when ProBuilder Window is ope...
How to reproduce:1. Download the attached project 'PB CPU Usage Issue.zip'2. Open Task Manager and observe CPU usage of Unity3. Open... Read more
Font.RequestCharactersInTexture loads surrogate pairs instead of glyphs ...
How to reproduce:1. Open the attached project ("FontTest.zip")2. Go to Window -> General -> Test Runner3. In Test Runner, make... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open