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[TextMeshPro] "GetPreferredValues" is only called once when "m_internalC...
How to reproduce:1. Open the user’s attached “TextMeshPro Asian characters bugs copy.zip” project2. Enter Play Mode and observe the ... Read more
[TextMeshPro] Truncate mode cuts off text when using Content Size Fitter
Reproduction steps:1. Open the attached project “TruncateRepro”2. Open the “Assets/Scenes/ContentSizeFitter” scene3. Compare the tex... Read more
Button.Select() does not apply selected state to a Button if the Button'...
Reproduction steps:1. Open the user's attached "SuhoshinVanilla.zip" project2. Open the "TestScene" Scene3. Enter the Play mode and ... Read more
Setting the text Font Style to bold throws errors when using Liberations...
Steps to reproduce:1. Open the attached “SDFBug” project2. Open the “SampleScene” scene3. Select “GameObject” GameObject4. In the In... Read more
Masking Overflow doesn't work when used on a TMP Text GameObject
Reproduction steps:1. Open project “IN-33626”2. Select “Canvas\Text” GameObject in the scene3. Make sure Masking is selected for “Ma... Read more
[TextMeshPro] Text has a more pronounced falloff when the Color Space is...
Reproduction steps:1. Open the attached project “1506395-Text LinearSpace“2. Open the “SampleScene“ Scene3. Zoom in on the “Text (TM... Read more
Square is displayed in Scene/Game view when typing in "\u3000" character...
Reproduction steps:1. Open the attached “Test Project” Project2. Open “Scenes/SampleScene” Scene3. Observe “Text (TMP)” GO Expected ... Read more
TMP_FontAsset.faceInfo setter access is internal
Reproduction steps:1. Open the attached project “IN-38946 Font Asset.zip”2. Observe the “Assets/NewBehaviourScript.cs(13,9): error C... Read more
Crash on tt_cmap12_char_map_binary when The Editor is upgrading URP mate...
Reproduction steps:1. Open the attached “ASDQWERTY” Project2. Confirm the URP material upgrade Expected result: The URP materials ar... Read more
TMP FontStyles Don't Utilize with Unity Localization Culture
Steps to reproduce:1. Open the attached user's project "1549351 TMP FontStyles Don't Utilize with Unity Localization Culture.zip"2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument