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Won't Fix



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Issue ID




[TextMeshPro] Rich text format adds "color=brown” to text instead of changing color when changing the text color to brown

Package: TextMeshPro


How to reproduce:
1. Open the user’s attached “Brown” project
2. Enter Play Mode
3. Observe the text at the top

Expected result: The text is “THIS IS BROWN" in a brown color
Actual result: The text is “<color=brown>THIS IS BROWN" in a white color

Reproducible with: 3.0.6 (2021.3.27f1, 2022.3.3f1), 4.0.0-pre.2 (2023.1.1f1, 2023.2.0a20)

Reproduced on: macOS 13.2.1 (Intel)

Reproducible with colors: aqua, brown, clear, cyan, darkblue, fuchsia, gray, lime, magenta, maroon, navy, olive, silver, teal
Reproducible in the Editor and in the Standalone Player (macOS)

  1. Resolution Note:

    TextMesh Pro supports various preset color names, but 'brown' isn't included. To utilize non-preset colors like 'brown', use Hex Codes in this format: <color=#008000>Green Text</color>.

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