Search Issue Tracker
[UX] Scrollbar issues in Blackboard and Target GameObject windows.
From forum post: https://forum.unity.com/threads/awkward-behavior-of-editor-scrollbars.901760/ VFX scroll bars have the following is... Read more
[VFX] Position and Direction options text overlaps with a dropdown icon ...
Position and Direction options texts are overlapping with the dropdown icon when Settings dropdown is selected under Multiply node i... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[VFX] "Thread group size must be above zero" error is thrown continuousl...
On enabling "Exact Fixed Time" Update Mode in the Inspector of "New VFX" Graph causes the Editor to throw "Thread group size must be... Read more
[VFX] Input value of "Capacity" is not changing when a mouse is dragged ...
On dragging the mouse cursor over the input field of "Capacity" under "VFX Basic Initialize" in the Inspector when the "Initialize p... Read more
[VFX] Multiple errors are thrown when Seed type is changed in the preset...
On changing Seed type from the dropdown in the preset of "Random Number" Node causes the editor to throw multiple errors, Refer atta... Read more
[VFX] Changing properties under VFXBasicSpawner Preset which were change...
When the properties under VFXBasicSpawner are changed and then its preset is created and again those values are changed in the Prese... Read more
[VFX Graph] Color Palette box is misaligned in Color Luma node in VFX Su...
Color Palette box is misaligned in "Color Luma" & "RGB to HSV" node in VFX Subgraph Operator. Steps to repro:1. Create anew HDRP... Read more
[VFX Graph] Color picker Icon is pixelated in Color Luma node in VFX Sub...
Color picker Icon is pixelated in "Color Luma" & "RGB to HSV" node in VFX Subgraph Operator. Steps to repro:1. Create anew HDRP ... Read more
[VFX Graph] VFX Subgraph block is not getting assigned in asset selector...
VFX Subgraph block is not getting assigned in asset selector window after assigning to none. Steps to repro:1. Create a new HDRP pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value