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0
votes
Won't Fix

It is not possible to write Unit Tests in C# that Fakes modal dialogs

Unity Test Runner

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity 2. Open Test Runner 3. Press EditMode tab 4. Sele... Read more

1
votes
Fixed

[FBX Exporter][Timeline] "NullReferenceException" when trying to export ...

Package: FBX Exporter

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Jun 04, 2019

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Version/s: 2.0.1-preview.11

Reproduction steps: 1. Open "1160192.zip" project and "SampleScene" scene 2. Select "Cube" Game Object in the Hierarchy 3. Open the... Read more

1
votes
Not Reproducible

[Linux] Unity Remote 5 does not display anything when entering Play Mode

Mobile

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Jun 04, 2019

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Version/s: 2018.4, 2019.1.4f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Download Unity Remote 5 on an Android device 2. Make sure it's connected to your computer via USB 3. Open any p... Read more

0
votes
Fixed

[Hub] Descriptions of "3D With Extras" and "Lightweight RP" misspell the...

Hub

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Jun 04, 2019

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Version/s:

How to reproduce: 1. Open Unity Hub 2. Click on 'New' button 3. Click on '3D with Extras' or 'Lightweight RP' information icon 4. Ob... Read more

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more

7
votes
Fixed

[HUB] Not enough space warning is thrown if disk where Unity Hub is inst...

Hub

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Jun 04, 2019

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Version/s:

Steps to repro: 1. Fill up the primary disk so there would be no space for another Unity download 2. Set Editor default location to ... Read more

2
votes
Fixed

[Addressables] Addressables don't load Sprite from Sprite Atlas, due to ...

Package: Addressables

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Jun 04, 2019

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Version/s: 0.8.6-preview

Reproduction steps: 1. Open "AddressablesSpriteBundleIssue.zip" project 2. Build Addressables 3. Open "DependencyIssue" scene 4. En... Read more

0
votes
Fixed

Crash at CompileGpuProgramSnippets when cancelling a build during Shader...

Build Pipeline

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Jun 04, 2019

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Version/s: 2019.3.0a5

How to reproduce: 1. Open attached "CrashRepro" or new project 2. Do a Windows Standalone (or other platform) build 3. Cancel during... Read more

3
votes
By Design

[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...

IL2CPP

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Jun 04, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.1, 2019.2, 2019.3

To reproduce: 1. Download and open the attached project 2. Build and run to the device Actual result: application crashes Expected ... Read more

2
votes
Fixed

[Windows] Gampad stick not navigating right in UI

Package: Input System

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Jun 04, 2019

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Version/s: 0.2.6

-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more

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