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0
votes
Fixed

reasons for lack of WebGL build option in 32bit editor need to be obvious

WebGL

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Oct 31, 2014

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Version/s: 5.0.0b11

-e: due to the build tools all being available in 64bit the 32bit editor won't get a webgl build option. but it doesn't say so anywh... Read more

0
votes
Fixed

Standard shader: Normal map does not work correctly

Shaders

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Oct 31, 2014

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Version/s: 5.0.0b9

To reproduce this bug: 1.Open the attached project 2. Open 'shaderTest' scene 3. Notice 2 cubes. Left one uses Legacy Shaders and r... Read more

0
votes
Fixed

Reflection Probes, Default skybox, Lightmap texture cause Textures::Relo...

Graphics - General

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Oct 31, 2014

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Version/s: 5.0.0b11

To reproduce: 1. Deploy Sample Assets 5.0 project to WP8 (development build). The startup scene should be the menu scene 2. Hit the ... Read more

0
votes
Fixed

MaterialEditor.PropertiesDefaultGUI() misses method signature

Docs - Scripting Reference

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Oct 31, 2014

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Version/s:

MaterialEditor.PropertiesDefaultGUI() misses method signature And 'void returns true' is unconvincing. Current page content: ------... Read more

2
votes
Won't Fix

Checking/unchecking the "Use Direct3D 11" checkbox changes Canvas position

UI

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Oct 31, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open test scene 3. Check/Uncheck "Use Direct3D 11" checkbox in Standalone build settings (... Read more

0
votes
Not Reproducible

Custom Material Editor Properties Don't Appear

Editor - Other

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Oct 31, 2014

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Version/s:

I've followed the instructions to create custom material editor as described here in section Real Example: http://docs.unity3d.com/M... Read more

1
votes
Fixed

Scroll rect scrolls automatically after disabling/enabling parent object

UI

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Oct 31, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open MainScene 3. Press Play 4. Press Disable Parent button 5. Click Enable Parent button... Read more

0
votes
Not Reproducible

Unity crashes when deleting a UI component from hierarchy

UI

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Oct 30, 2014

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Version/s: 5.0.0b10

- Open scene in attached project - In Hierarchy search for MissionEquipmentListItemRenderer(Clone) - Delete one or all of the result... Read more

0
votes
Won't Fix

The Boo compiler has a bug where it tries to detect inheritance cycles b...

Scripting

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Oct 30, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. An Inheritance cycle error is outputted in the console. The Boo compiler h... Read more

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