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Assertion Failed - IntersectEllipseWithLine
Set a visual element with the following border settings: -Border color: different for all sides -Border radius: 2 for all corners -B... Read more
[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...
To reproduce: 1. Download attached "poi_project.zip" project and open in Unity 2. Open "ExampleScene_mainframe" scene 3. Open Game ... Read more
[Anima2D] NullReferenceException when upgrading the package to version 1...
How to reproduce: 1. Open tester-submitted project (Anima2DRepro) 2. Navigate to the Asset Store and import the Anima 2D package (ve... Read more
NullReferenceException when going over InspectorElement with a cursor wh...
Reproduction steps: 1. Open the attached Project and open the "SampleScene" 2. Open "Permanent Inspector" window at Window -> Gener... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest" 2. Lock phone screen 3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
[Animation] Absence of root motion when gameobject is loaded from assest...
Steps to reproduce: 1. Download attached project 2. In toolbar select Build bundles/Build bundles 3. Add original prefab to the scen... Read more
[LWRP] Unity throws errors when building lighting on every single lightm...
Steps to reproduce: 1. Download supplied project ("DD.zip"). 2. Open Scene "Main". 3. Build Lighting. Expected: no errors. Actual: ... Read more
Tools.viewTool always returns ViewTool.Pan
How to reproduce: 1. Open attached project "ViewToolRepro.zip" and scene "ReproScene" 2. In the Scene view, hold right click and mo... Read more
[Input System] Mouse device appears twice in the Supported Devices list ...
How to reproduce: 1. Open user-submitted project (Input_System) 2. Navigate to Edit > Project Settings > Input System Package 3. Cli... Read more
[Input System] Button text in the Input Action properties section does n...
How to reproduce: 1. Open user-submitted project (Input_System) 2. Open the 'New Controls' Input Actions asset 3. Select '<No Bindin... Read more
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