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0
votes
Fixed

[VCS] Script execution Order is non-interactable and cannot be checked out

Version Control

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Jul 15, 2019

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Version/s: 2019.3.0a8, 2019.3.0a9

How to reproduce: 1. Create a new project in your preferred workspace folder 2. Set it up to use Perforce 3. Submit the initial pro... Read more

0
votes
Fixed

VCS: editor needs a command line argument to set VCS mode

Version Control

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Jul 15, 2019

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Version/s: 2019.3.0a3

For some Continuous Integration situations it would be helpful to have a command line argument to unity editor that could set the Ed... Read more

0
votes
Fixed

Window scaling ignores set maxSize value

Window management

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Jul 15, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1, 2019.3.0a9

How to reproduce: 1. Open the attached project ("maxsizeissue.zip") 2. Go to "QuickTool" -> "Open" 3. Observe that the window is not... Read more

0
votes
Won't Fix

[UI][legacy text generator]<color=red><></color> does not work with 呸 sy...

Text

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Jul 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "TestUGUI.zip" project and open in Unity 2. Open "SmapleScene" scene 3. Enter to Play mode Expe... Read more

0
votes
Not Reproducible

[Mobile] Displayed color is lighter after calling Camera.Render() or Ren...

Mobile Graphics

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Jul 15, 2019

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Version/s: 2018.3.6f1, 2018.4

To reproduce: 1. Open attached project "CameraRenderDrawDemo.zip" 2. Build for Android (make sure the device has maximum brightness ... Read more

0
votes
Fixed

[URP] Particles' Depth Texture is not rendered when MSAA is enabled

Package: Visual Effect Graph

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Jul 14, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open user's attached "VFXDepthExample.zip" project 2. Open Scene "ParticleDepth" 3. Notice that: Camera with MS... Read more

0
votes
Fixed

Crashes on Transform::GetPosition when Prefabs connected with Hinge Join...

Scene Management

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Jul 14, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2018.4.0f1

How to reproduce: 1. Open attached project (test.zip) 2. Select both WallRevision and WallRevision (1) at the same time 3. Duplicate... Read more

1
votes
Fixed

GfxDevice::OnProfilerFrameChanged crash

Profiling

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Jul 14, 2019

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Version/s: 2019.2, 2019.2.0b9

Fixed in 2019.3.0a12, 2019.2.2f1. Read more

0
votes
Duplicate

[XR] RenderViewportScale value changes show occlusion mesh and/or transl...

XR SDK

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Jul 13, 2019

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Version/s: 2019.3.0a5

Changes to the RenderViewportScale value cause problems that won't be acceptable in games, including: * visible occlusion mesh * du... Read more

1
votes
Fixed

Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode

Speedtree Integration

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Jul 13, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "Tree_Crash.zip" project 2. Open the "Scene.unity" scene 3. Open the "Tree" prefab 4. Enter Play Mode ... Read more

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