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ForceLOD() does not work when de-selecting the GameObject after instanti...
How to reproduce:1. Open the user-attached “LODBug.zip” project2. Open the “SampleScene”3. Add the “LODObjectSpawner” Prefab into th... Read more
Custom field is Read-Only when used in Project Settings
How to reproduce:1. Open the user's attached project2. Open Edit>Project Settings...3. Select "AuroraUI" in the Project Settings ... Read more
"Fullscreen mode" is written in the Player settings instead of "Screen m...
How to reproduce:1. Create a new Unity project or open the existing one2. Click Edit → Project Settings → Player → Resolution and Pr... Read more
[Android] A video loaded from a URL on a device stutters
How to reproduce:1. Open the attached “IN-52512“ project2. In the “File” → “Build And Run”3. Connect the device to the internet4. Ob... Read more
[Android] Black squares or white squares appear in random locations on t...
Steps to reproduce:1. Open the attached “FlickeringTerrainIssue” project2. Open “AlienMap” scene3. Delete “AlienMap_Main_Grp/AlienTe... Read more
HDRP Decals in deferred rendering are visible when Forward-only shaders ...
Reproduction steps:1. Open project “HdrpFabricDecalProject.zip”2. Open “Scene”3. Enter Play mode3. Observe the Game view Expected re... Read more
[Netcode for GameObjects] ArgumentException is thrown when re-entering P...
How to reproduce:1. Download and open the attached "N4GOBug" project2. Enter and exit Play mode3. Enter Play mode again4. Observe th... Read more
[Android] Crash "MemoryManager::VirtualAllocator::GetBlockInfoFromPointe...
How to reproduce:1. Open the "IN_53346" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Build fails and “Reference to 'ReentrantLock' is ambiguous” errors appea...
How to reproduce:1. Build And Run the user’s attached “unity-include-bug.zip” project on an iOS device2. Observe the result Expected... Read more
Right-click in the Project window requires scrolling when a small device...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Make sure that the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved