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Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce:1. Open a new or an existing project2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - T... Read more
Some GI draw modes aren't rendered after restarting Editor
Steps to repro:1. Open the attached project and SampleScene scene;2. In the Hierarchy select Cube gameobject;3. In the Lighting wind... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps :- Open attached project- Open scene called "Sample S... Read more
Scale All Gizmo gets stuck in stretched mode if the action is stopped by...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in scene3. Select Scale Tool while having the Cub... Read more
Unity.VisualScripting.ConversionUtility.TryConvert<T> always returns false
Unity.VisualScripting.ConversionUtility.TryConvert<T>, even in the success branch, returns false. The method never seems to be... Read more
Assembly could not be found reference errors when using TestTools.Graphics
Reproduction steps:1. Open the user's attached project2. Observe Console Expected result: No error messagesActual result: Missing as... Read more
[Linux] Rotation, Rect and Scale tool gizmos and values register incorre...
Rotation, Rect and Scale tool gizmos and values register incorrectly when dragging the mouse outside of screen boundsSteps to reprod... Read more
[APV] Display a warning when APV is used with Enlighten Realtime GI
Steps to reproduce: 1. Open an existing project, or create a new one2. Go through all the steps to enable the Adaptive Probe Volumes... Read more
Different behavior when importing AssetStore package second time to the ...
There are at least 4 different behaviors when you try to import AssetStore package second time to your project. Other than they are ... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors and "ALLOC_TEMP_MAIN" warnings wit...
Reproduction steps:1. Open the user's attached project "BetterLit2021.3-BuiltIn" from the "development" folder2. Correct manifest.js... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open