Search Issue Tracker

3
votes
Third Party Issue

Rigidbody tunnels through static collider when using Sweep-based Collisi...

Physics

-

Aug 08, 2020

-

Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open attached "ContiniousCollisionDetection.zip" and SampleScene2. Enter the Play mode3. Press Space Key to spaw... Read more

0
votes
Fixed

[Mac] Tooltip and certain buttons in the Editor cause loss of focus on t...

IMGUI

-

Aug 08, 2020

-

Version/s: 2020.1.0a23, 2020.1.1f1, 2020.2

How to reproduce:1. Open the attached "1269177_repro.zip" project2. Open the "Example.cs" script with Visual Studio3. Make sure "Att... Read more

2
votes
Fixed

UnityException and ArgumentException errors are thrown when UI Toolkit i...

Scripting

-

Aug 08, 2020

-

Version/s: 2020.2.0a18, 2020.2.0a19

How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more

1
votes
Fixed

The Build does not fallback to CPU skinning when DirectX has feature lev...

Graphics Device Features

-

Aug 08, 2020

-

Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps:1. Open the attached "case_1269149" project2. Build and run the project with "-force-feature-level-10-1" Expected... Read more

2
votes
Fixed

Android launch times increased x4 from URP 8.1.0 to URP 10.0.0-preview.26

Package: Scriptable Render Pipeline Universal

-

Aug 08, 2020

-

Version/s: 10.0.0-preview.26

Android app start-up time has increased from 5 seconds with URP 8.1.0 to 20 seconds with URP 10.0.0-preview.26 measured on Samsung S... Read more

0
votes
Fixed

[XR] Quest crash with URP 10 preview and OpenGLES

Package: Scriptable Render Pipeline Universal

-

Aug 07, 2020

-

Version/s: 10.0.0-preview.26

Quest applications built with recent Unity trunk and URP 10.0.0-preview.26 hang.The hang does not occur using the same project with ... Read more

0
votes
By Design

Hide Soft Keyboard and Hide Mobile Input values are true even when unche...

Package: TextMeshPro

-

Aug 07, 2020

-

Version/s: 3.0.1

How to reproduce:1. Open the user's attached "TMPBugReport.zip" project2. Open the "SampleScene" Scene3. Expand the "Canvas" GameObj... Read more

0
votes
Won't Fix

[Shadergraph] Renaming a property on the graph with target set to nothin...

Package: Shader Graph

-

Aug 07, 2020

-

Version/s: Master (b866415201)

Repro steps:1. Create a new "Blank" shadergraph (make sure it is a "blank" shadergraph so that the target will be set to nothing)2. ... Read more

3
votes
By Design

Overridden references on Prefab Variants aren't removed from the Prefab ...

Scene Management

-

Aug 07, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1269085 repro" project2. Open the "PrefabReference" Script from the Assets folder and commend... Read more

0
votes
Fixed

[Header] with Line Separator symbol parameter is cut off in the Inspector

Scripting

-

Aug 07, 2020

-

Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project2. Click on the "Main Camera" GameObject i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.