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0
votes
Fixed

Pragma directive is incorrect when using multi_compile_vertex_local suffix

Shader System

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Dec 13, 2021

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more

0
votes
Duplicate

"Cancelling DisplayDialog" error when switching Platforms in Build Settings

Shader System

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Jan 20, 2022

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Version/s: 2021.2, 2021.2.5f1, 2022.1, 2022.1.0b4, 2022.2

Reproduction steps:1. Open attached project "rqa-projet-grace.zip" and scene "New_Lobby"2. In Build Settings window, select "Android... Read more

0
votes
Fixed

Standalone Profiler crashes

Package: Cinemachine

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Jan 20, 2022

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Version/s: 2.6.14, 2.7.9, 2.8.4, 2.9.0-pre.6

Fix on master: https://github.com/Unity-Technologies/com.unity.cinemachine/pull/385 Read more

0
votes
Active

[Android] Invalid ReTrace mapping file is generated when using R8 for mi...

Android

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Jul 02, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached project: "doles-dolez.zip"2. Go to Edit > Project Settings... > Player &g... Read more

1
votes
Fixed

Packman options to add package from Git URL doesn't always show the wind...

Packman

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Jan 20, 2022

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Version/s: 2021.2.17f1, 2022.1

The popup window for adding a package manager by git URL sometimes appears away from the + button instead of directly below. Repro s... Read more

1
votes
Fixed

Incorrect Burst Exception Control Flow in Editor due to Mono Handling of...

Mono

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Jan 20, 2022

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Version/s:

Exception handling control flow is incorrect after latest Mono upgrade when a calli instruction into native code raises an exception. Read more

0
votes
Won't Fix

Instanced terrain details with shadergraph shaders dont' render in 2021....

Package: Scriptable Render Pipeline Universal

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Jan 20, 2022

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Version/s: 12.1.3

Terrain detail prefabs which use shadergraph shaders do not render properly in 21.2.8f1. The details are being rendered in the shado... Read more

0
votes
Fixed

Unnecessary pop-up window is shown when creating a new Scene with Load a...

Scene Management

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Jan 15, 2022

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Create a new Project2. Add an Empty Object to the Scene using the Hierarchy window3. Press File > New Scene... Read more

0
votes
Fixed

URP SpeedTree shading is incorrect when displaying rotated and scaled trees

Package: Scriptable Render Pipeline Universal

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Dec 13, 2021

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Version/s: 13.1.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Observe the three "Bush" GameObjects in the S... Read more

0
votes
Fixed

[UIToolkit] BaseVerticalCollectionView.onItemsChosen is called only on 3...

Package: UI Toolkit

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Nov 08, 2021

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Version/s: Built-in

Reproduction steps:1. Open user-submitted project2. Open the "Test Scene" scene from the Assets folder3. Enter Play Mode4. Double-cl... Read more

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