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White pixel fragments and spots randomly appear and flicker when a speci...
Reproduction steps:1. Open the attached “IN-52580_Sponza 2023 (2).zip“ project2. Open the “OutdoorsScene”3. Enter Play mode Expected... Read more
If Accelerator connection is broken, async function that sends the data ...
From: [https://unity3d.zendesk.com/agent/tickets/1646059] We have been starting to use the Unity Accelerator and have noticed that i... Read more
AudioRandomContainer with Play On Awake and no listener outputs sound fo...
When I have no audio listener in the scene, and I play an audio random container, it still outputs audio for the first clip Repro: C... Read more
Game and Scene views are black when adding multiple Full Screen Pass Ren...
How to reproduce:1. Open the attached “2RenderPassBug.zip“ project Expected result: The Scene and Game views are bright (Full Screen... Read more
[Android] Permission requests are automatically denied when Write Permis...
Steps to reproduce:1. Open the attached “permission_repro” project2. Ensure that Show Splash Screen in Project Settings → Player → S... Read more
Meshes are not rendered when building WindowsStandalonePlayer builds fro...
[NOTE]: The original bug description below mentions using Linux for building the project, but some of the later comments mention tha... Read more
Warning "Please assign a Font Asset to this Text (TMP) gameobject" throw...
How to reproduce:1. Open any Project and create a TMP Asset in the Hierarchy2. When prompted import TMP Essential Resources3. Delete... Read more
Data Source Path dropdown in the Edit Binding does not get hidden correctly
Steps to reproduce:1. Open the attached project2. Open CharSheet.uxml in UI Builder3. Select the Label element4. Right mouse button ... Read more
Asset Bundles do not detect dependencies in manifests when the dependenc...
How to reproduce:1. Open the attached “WlkExposure.zip” Project2. Press the “Test SO → Build bundles” button in the Tool Bar3. Open ... Read more
Delegate registered through ListView.RegisterCallback<ClickEvent> method...
Reproduction steps:1. Open the "IN-53068.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Press on the "hello0" B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved