Search Issue Tracker
Fixed
Votes
0
Found in
2022.3.8f1
2023.1.10f1
2023.2.0b7
2023.3.0a2
Issue ID
UUM-47737
Regression
No
Game and Scene views are black when adding multiple Full Screen Pass Renderer Features
How to reproduce:
1. Open the attached “2RenderPassBug.zip“ project
Expected result: The Scene and Game views are bright (Full Screen Pass Renderer Feature works normally)
Actual result: The Scene and Game views are back
Reproducible with: 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a2
Can’t test with: 2021.3.29f1 (Full Screen Pass Renderer Feature unavailable)
Reproducible on: macOS 13.4.1 Ventura (Intel)
Not reproducible on: No other environment tested
Notes:
- Also reproducible on a new project
- Also reproducible in Player (instead of being black the screen is pulsating in a purple color)
- Issue was reproducible in the user version 2022.2.21f1 and other 2022.2 versions
- Hovering the mouse over different Editor UI Elements makes the Scene or Game views flicker between white and black
- If downgrading the project, sometimes the Renderer Features break and need to be re-added for the issue to reproduce
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-30970