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Won't Fix

Votes

0

Found in

2021.3.30f1

2022.3.9f1

2023.1.12f1

2023.2.0b8

2023.3.0a4

Issue ID

UUM-47798

Regression

No

Asset Bundles do not detect dependencies in manifests when the dependencies are Scriptable Objects

-

How to reproduce:
1. Open the attached “WlkExposure.zip” Project
2. Press the “Test SO → Build bundles” button in the Tool Bar
3. Open the “StreamingAssets” folder in an explorer
4. Open any “*.manifest” file in the folder in a text editor
5. Observe the “Dependencies” section

Expected result: Dependencies exist and are listed
Actual result: No dependencies exist

Reproducible with: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b8, 2023.3.0a4

Reproduced on: macOS Ventura 13.5 (Intel)
Not reproduced on: No other environment tested

Note: The user has noted that - “The inspection of the resulting asset bundles using Unity command-line tools (WebExtract + binary2text) shows that there is indeed a dependency”

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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