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Material Upgrade pop-up appears on opening 2D (URP) Template
Reproduction steps:1. Create a 2D (URP) project Expected result: No pop-up appears Actual result: Material Upgrade pop-up appears Re... Read more
TMP Sprite Asset changes are not detected when a new sprite is added
Reproduction steps:1. Open the attached project "SPRITENOSAVE"2. Select “Assets/TX_UI_GamepadControls.png“3. Open the Sprite Editor ... Read more
Artifacts on sprite edges appear when using the vectorgraphics package
How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “test.svg”3. Observe the result... Read more
Texture is not imported correctly when enabling AlphaTransparency and ov...
How to reproduce:1. Open the attached project "packagetrunk-stripped.zip"2. Select Assets/Camera.png Expected results: The texture i... Read more
[HDRP] Setting quality setting to custom through code should be less pai...
[https://forum.unity.com/threads/cant-see-changes-on-depthoffield.1437040/]"Bug" comes from this forum post and the idea would be to... Read more
Focus of the asset name in the Project window is lost after right-clicking
How to reproduce:1. Create a new project2. In the Project window, select any asset3. Double-click its name or right-click > “Rena... Read more
[Android] Player freezes when running the "UI Toolkit Sample – Dragon Cr...
How to reproduce:1. Open the "IN_56664" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Unlit Texture material is invisible when the Render Queue is set below 2501
How to reproduce:Open the attached project "Test_Errors_On_Blank_Project.zip" Expected results: The Cube in the Scene view is visibl... Read more
Timeline animated Canvas Image sprite renders black in final frame
Repro steps: Navigate to github repository-suma-amreiz/Dragon-Crashers at 2022.3.12f1_(unity3d.com) Download and switch to branch 20... Read more
The Marker highlight is offset when zooming out in the Profiler timeline
How to reproduce:1. Create and open a new Unity project2. Open Window>Analysis>Profiler3. Select "Edit Mode" in the Profiler w... Read more
All about bugs
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