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[Texture Importer]Crunched textures fail in builds
When using crunch compression textures fail to load in builds and are replaced with black. Steps to repro:1. Load texture into unity... Read more
[IL2CPP] EXC_BAD_ACCESS on fetching files from web with a custom script
Steps to reproduce:1. Open the project attached2. Build to iOS (Debug, Developer mode)3. Build to an iOS device4. In iOS device pres... Read more
EditorSelectedRenderState doesn't render object in Wireframe mode
How to reproduce:1. Open the attached "Wireframe_Bug" project and "Wireframe_Bug" scene2. In the hierarchy select "Capsule"3. In the... Read more
[macOs] Tessellation shaders are not working
Steps to reproduce:1. Open user attached project2. Open TessellationTestScene3. Observe that an object with tessellation shader is n... Read more
UI constantly sends out transform update messages, causing Physics syste...
Reproduction steps:1. Open project attached (NinjasPath.zip)2. Open scene "MainMenu_Japan" from Assets -> Scenes3. Press Play. Ex... Read more
[Linux] 'Run In Background' setting is ignored on Linux builds
When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background. Steps to reproduce:1... Read more
[Android] .PNG normal map stays at ETC2 compression when compressing to ...
Steps to reproduce: 1) Download attached project 'TestTextures.zip' and open in Unity2) Check if platform is Android in Build Settin... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more
Input Field hides text completely and puts cursor outside when in Best F...
When Input Field has Best Fit option turned on writing large text into it sometimes makes cursor appear outside the input field area... Read more
CCD is broken on pooled objects
1. Open attached project2. Open scene Bullet Test/Bullet Test.unity3. Play the scene4. Press the Space Bar to launch some projectile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code