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1
votes
Fixed

[Android] Time.deltaTime values aren't stable on specific devices

Android

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Jul 28, 2022

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Version/s: 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

How to reproduce it:1. Open the user's attached "TestDeltaTime" project2. Build and Run the project on Android device3. Observe the ... Read more

0
votes
Fixed

Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...

IL2CPP

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Jul 29, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more

0
votes
By Design

Materials can not be modified when using ScriptedImporter

Shader System

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Jul 29, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more

1
votes
Won't Fix

[2D][URP] GameObject has visible outline when using Normal Maps

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May 27, 2022

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Version/s: 2021.3.0f1, 2022.1.0b16

Reproduction steps:1. Open the "1403112.zip" project2. Observe Scene view Expected result: GameObject doesn't have a visible outline... Read more

0
votes
Fixed

Freeform Light2D lighting is incorrect when moving around nodes

2D

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Jul 21, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more

2
votes
Fixed

Light 2D doesn't cast shadows when "Shadow Intensity Enable" is enabled ...

2D

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May 27, 2022

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Version/s: 2021.2.13f1, 2022.1.0b9, 2022.2.0b2

How to reproduce:1. Open the user's attached project "UdcJam20Escape.zip"2. Open the "SampleScene" Scene3. Enter the Inspector's Deb... Read more

0
votes
Fixed

Shadows are rendered from one Light source when using two 2D Lights with...

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May 27, 2022

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Version/s: 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more

0
votes
Fixed

Error "cannot convert from 'void *' to 'Il2CppFullySharedGenericAny '" i...

IL2CPP

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Jul 29, 2022

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Version/s: 2021.3.7f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

How to reproduce:1. Open the project “IN_5128”2. Press Edit → Project Settings3. Set Scripting Backend to IL2CPP4. Press File → Buil... Read more

0
votes
Won't Fix

[URP] Bloom effect is not displayed in builds on HDR monitors

Universal RP

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Jul 29, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps: Open the user attached project Open “SampleScene” scene Go to the File → Build And Run Observe the blue square i... Read more

5
votes
Third Party Issue

[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when entering t...

Mono

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Jul 29, 2022

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Version/s: 2020.3.40f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode Expected result: Editor enters Play ModeActual result: ... Read more

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