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[Linux] FocusController Warnings are thrown after opening Texture Select...
Steps to reproduce: Open the attached project Select "Lit_New Shader Graph" Material in the Assets folder In the Inspector window, c... Read more
Game View toolbar dropdowns open at different positions when different e...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Display 1" dropdown in the Game View toolba... Read more
Indexed Keywords needs to be updated (removed) when assets are removed
The Keywords contain in Index are used to generate Search Propositions (i.e. Visual Effect generates Graph Catagory propositions). W... Read more
"Assertion failed on expression" error is thrown when closing the Animat...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Spline Instantiate Component throws NullReferenceExceptions if it is ins...
Reproduction steps:1. Open the attached “IN-112603_empty-unity6“ project2. Open the “Assets/Scenes/SplineInstantiateTest.unity“ Scen... Read more
Assets are not reindexed if their meta file changes
Change the meta data of an asset See that no Search Indexing task are run. We should compute a hash value of the asset including its... Read more
Side docked Overlay Menu uses the custom Overlay Background color only w...
How to reproduce:1. Create a new Unity project2. Go to Preferences -> Overlays -> Overlay Background -> Any color3. In the ... Read more
Shader asset bundles differ depending on whether they are built with a c...
Reproduction steps:1. Extract the attached “IN-112307_ShaderBuildTest_Alpha“ project2. Delete the “Library“ folder inside the projec... Read more
Hierarchy Search in SearchWindow filtering by exact type MonoBehaviour
Open a scene with various component derived from MonoBehaviour Open the Search Window Type t:MonoBehaviour See that no objects are y... Read more
Horizontal scrollbar is visible in the Hierarchy V2 even when it is not ...
How to reproduce:1. Create a new Unity project2. Make sure the use the new Hierarchy3. Set the width of the Hierarchy so nothing is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size