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[XR][Hololens 2] stack overflow crash calling GameAssembly.dll!InputDevi...
I'm hitting a stack overflow in the XR automation URP end to end test project a few seconds after launching it on the Hololens 2. ... Read more
Startup time of the Editor is increased by 2 - 45 s according to the siz...
How to reproduce: 1. Open the project "TestEditorVariants.zip" 2. Open the "SampleScene" scene 3. Enter Play mode 4. Wait until "Don... Read more
[Backport] Script names containing non-ASCII characters are not printed ...
How to reproduce: 1. Open the attached project "Accents.zip" 2. In the Project View select zzz.cs and click reimport 3. Observe the ... Read more
[Android] Integer division that will only give 0 or 1, assigned to a flo...
1. What happened Even when I open the app immediately after the play store finishes installing the install-time packs (so it stil... Read more
[M1] [iOS] build fails in Xcode when launching from M1 Silicon Mac "fil...
Reproduction steps: 1. Create a new project 2. Build for iOS 3. Open the project generated in Xcode 4. Deploy to "My Mac (Designed ... Read more
[Backport] "The asset has been scheduled for reimport" error message is ...
How to reproduce: 1. Open the attached "1362268.zip" project 2. In the "Assets" folder right click on the "Fonts" folder 3. Select R... Read more
Crash on UnpackAllPrefabInstances when building a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Build the project 3. Observe the crash Reproducible with: 2021.2.4... Read more
Long Animation Clip toolbar name is not truncated in Animation window
*Steps to reproduce:* 1. Create new Unity project 2. Create and select Cube GameObject in the Hierarchy window 3. Create Animatio... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more
Editor crashes when specifying BuildOptions.DetailedBuildReport and buil...
Reproduction steps: 1. Open the “ASDQWE” project 2. In the top menu, build an XCode project by selecting Tools > Build With Detail... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Preview window buttons are pushed out by header text
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled