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0
votes
Fixed

Shader_feature will always be toggled off in build when UsePass is used

Shaders

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Mar 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Build for standalone/iOS/android-The shader is not applied to the left cube in the sce... Read more

0
votes
Fixed

[Profiler] Selected sorting column resets to Time ms when reentering pla...

Profiling

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Mar 19, 2017

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Version/s: 5.6.0f1

Steps to reproduce:1. Create new project2. Open Profiler3. Press play button4. In Profiler press on "Overview" column to sort in alp... Read more

0
votes
Fixed

[WSA] FieldAccessException is thrown when running the WSA build

Windows Store Apps

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Mar 19, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project2. Open the Assets/testScene.unity scene3. Switch platform to Windows Store4. Build f... Read more

0
votes
Fixed

physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on

Physics

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Mar 18, 2017

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Version/s: 5.6.0b5

To reproduce:1.Open attached project "892396"2.Select "TiltHead" in the Hierarchy3.Make sure Convex is on on the MeshCollider on "No... Read more

0
votes
Fixed

ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...

Shuriken

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Mar 18, 2017

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Version/s: 5.6.0b10

Reproduction steps:1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage).2. Open scene "bu... Read more

0
votes
Fixed

[Animation Window] Adding a keyframe outside of the clip range and undoi...

Animation

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Mar 17, 2017

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Version/s: 5.6.0f1

[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip. Repro:- Open attached project.- Ope... Read more

0
votes
Fixed

Project crashes when entering play mode due to layout settings, console ...

IMGUI

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Mar 17, 2017

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Version/s: 5.4.4f1

To reproduce:1. Open user's project, enter play mode Expected: game will runActual: Unity crashes Reproduced in: 5.4.4f1Not reproduc... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more

0
votes
Fixed

Symbols are not escaped correctly or not escaped at all when using -edit...

Deployment Management

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Mar 17, 2017

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Version/s: 5.5.2p2

According to https://confluence.jetbrains.com/display/TCD10/Build+Script+Interaction+with+TeamCity#BuildScriptInteractionwithTeamCit... Read more

1
votes
Fixed

[WASM] building with full exceptions fails

WebGL

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Mar 17, 2017

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Version/s: 5.6.0f1

-e: see title, fails with build error--works fine with just asm.js -repro:--create new project--enable WASM and full exception suppo... Read more

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