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ParticleSystem::EndUpdateAll crash when having two child prefabs with su...
Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more
[Video][Crash] It's possible to enter negative and 0 dimensions for vide...
To reproduce:1. Enable Transcode2. Set Dimensions to negative values or zero3. Click apply Actual: If Dimensions are set to negative... Read more
Running Unity in batchmode gives a result file with the wrong test type
Repro Steps: 1. Open command prompt2. Write this command: "{UNITY_PATH}\Editor\Unity.exe" -batchmode -runEditorTests -projectPath "{... Read more
Some parts of the model becomes invisable when animations blend
Steps to reproduce:1. Download AnimatorDemo1.3.unitypackage2. Open "AnimatorDemo" scene (Assets->Scenes)3. Enter play mode4. Pres... Read more
[GearVR] When returning from the oculus menu to app, there is a white flash
1) Download the attached project2) Open the Rooms scene3) Deploy to device4) Put device in headset5) Hold the back button (wait for ... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project2. Play scene3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Ta... Read more
[Player] Game window is moved to the primary display after exiting full ...
Steps to reproduce:1. Open the attached project (FullScreenTestProject.zip)2. Open the Assets/Scene.unity scene3. Run and build4. Pl... Read more
[VideoPlayer] H264 videos don't loop on Android 4.1 and 4.2 devices
How to reproduce:1. Download the project from owncloud2. Build and run on Android device3. Video starts playing (loop is enabled)Res... Read more
[IL2CPP] Errors when building the project: Failed running, Exception: [....
A bunch of long Errors appear when trying to build the project using IL2CPP. Steps to reproduce:1. Open User's attached project (upl... Read more
Box manipulators do not match the outline and position of the composite ...
Steps to reproduce : - import the project attached- open the Composite Collider 2D scene- select the Composite object and edit the O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes