Search Issue Tracker
[IL2CPP] try-catch when() filter fails
Reproduction steps: 1. Open project in "IL2CPPCatchWhen.zip" 2. Open the sample scene and enter play mode 3. Look at the logs in the... Read more
Crash when entering Play Mode while requesting a URL with a redirect + n...
Reproduction steps: 1. Set up a server that redirects to a file download (example setup for macOS is provided in an edit) 2. Open at... Read more
Unity Editor's views are not scrolled with swiping gestures when using a...
How to reproduce it: 1. In a touchscreen device open VNC Viewer and connect it to a computer 2. Open the attached project "1332306.z... Read more
[Mobile] High crash rates in Loading.PreloadManager
Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more
[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...
Reproduction steps: 1. Open the attached project "Repro" 2. Open Scene "SampleScene" 3. Build and Run on Android 4. Zoom in and move... Read more
[Standalone] Handheld does not exist
How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps: 1. Open the attached project "newTest.zip" 2. Select "Assets/Android/AndroidScripts.asmdef" in the Project windo... Read more
A model with AnimationType - Legacy and ImportAnimation - false still ge...
Reproduction steps: 1. Open attached project "AnimationReferences.zip" 2. Select "Ball@jump" in the Project view 3. In the "Animatio... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce: 1. Open the attached project 2. Open Launch Scene 3. Click Play 4. Click Go To Next Scene in the Game View Expect... Read more
Undo stack is desynchronised when undoing changes in Play Mode and reset...
How to reproduce: 1. Create a new project using the default 3D template 2. In the Hierarchy, create two GameObject 3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Warnings "CommandBuffer: temporary render texture not found while executing" is constantly logged when any of the Lighting Debug Views are active in the Rendering Debugger
- [Linux][UI Toolkit] ScrollView swaps VisualElements when scrolling
- [Android] The Player crashes on "il2cpp::vm::Object::AllocatePtrFree"
- Rotating in HD RP fog volume results in temporal artifacts when the Fog Volume Override Attenuation is low
- [Linux][Wayland] Error is thrown and a file is not copied to Assets when dragging and dropping a file in the Project View