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0
votes
Fixed

Attempt to open a specific scene crashes Editor

Scene Management

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Aug 14, 2020

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Version/s: 2020.1.0a15, 2020.2.0a21

Steps:1. Create a new project2. Add attached "SpeechUI.unity" scene3. Double-click on it to open==>Editor crashes Read more

4
votes
Fixed

"Failed copying file" error message appears while dragging file from Exp...

Asset - Database

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Aug 14, 2020

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Version/s: 2020.2.0a21

Steps:1. Create a new project2. Drag file (e.g. scene asset, 3d model, etc. ) from OS (Explorer in case of Windows) to the Editor==&... Read more

0
votes
Fixed

[IL2CPP][macOS] GameAssembly error is thrown when building the generated...

MacOS

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Aug 14, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the attached project2. Navigate to Build Settings (File->Build Settings)3. Enable the "Create Xcode proj... Read more

0
votes
Fixed

"GfxFramebufferGLES: An active RenderTargetSetup has dangling pointers."...

OpenGL

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Aug 14, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user-submitted project (HardwarePCFTest.zip)2. Open the 's1' scene3. Make sure the Editor is using OpenGL4.... Read more

0
votes
Fixed

[XR SDK] XRLoaderHelper GetLoadedSubsystem returns an old subsystem refe...

Package: XR Management

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Aug 14, 2020

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Version/s: 3.2.13

Reproduction steps:1. Open attached project ("StateLoadedSubsystem.zip")2. Open Test Runner window (Window->General->TestRunne... Read more

0
votes
Fixed

[Android] Incremental GC is not enabled for ARM64 devices when building ...

Mobile

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Aug 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "Repro1270381.zip" Project2. Make sure that ARMv7 and ARM64 are selected in Project Settings &... Read more

0
votes
Fixed

[ShaderGraph] References are broken when importing a Material with all d...

Package: Shader Graph

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Aug 13, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open the attached project2. Open the Project Window3. Select the "Distortion" Material4. Right-Click it and choo... Read more

0
votes
Fixed

[PLM] - Editor crashes after switching lightmapper, turning off auto-mode

Progressive Lightmapper

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Aug 13, 2020

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Version/s: 2020.2.0a12

Steps to reproduce: 1. Open the attached CornellBox project2. Begin baking with CPU Lightmapper3. Immediately swing the camera left-... Read more

3
votes
Fixed

[Shadergraph] Additive blending on PBR / Universal Lit and unlit shaderg...

Package: Shader Graph

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Aug 13, 2020

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Version/s: ?

Reproduces in 4.10.0-preview, 7.4.1, and 10.0.0-preview.26Repro steps:1. Make a new PBR / Universal Lit shadergraph2. Set it to tran... Read more

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