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Unity loads new "Untitled" scene instead of previous after running PlayM...
How to reproduce:1. Open "SampleScene" in attached "New Unity Project (6).zip" project2. Open Window > General > Test Runner3.... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
Data is not identical when receiving it from OnAudioFilterRead and clip....
Steps to reproduce:1. Open the original project2. Clear editor log3. Hit Play4. Wait about 2-3 seconds5. Stop Play6. Open editor log... Read more
[macOS] HotKeys are mapped as standard Dvorak shortcuts and ignore Syste...
To reproduce: 1. Choose “System Preferences” from the Apple menu.2. Click on the “Keyboard” icon in System Preferences, then the “In... Read more
[VR] GLSL shaders are forced to use GLES 3.0 when building for Oculus GO
To reproduce:1. Add attached TestShader.shader to your project2. Build and install to Oculus GO3. Launch application and observe log... Read more
Managedheap.usedsize memory leak when using a huge mesh if set to Static
Steps to reproduce:1. Open user-supplied project and the MemLeakTest Scene2. Make sure the "Hex Ground 01" in Hierarchy window is se... Read more
[Linux][Blocked] Shift Key does not do "Extrude" when using Probuilder
To reproduce:1) Create a new project2) Install Probuilder package3) Create a new shape (the default cube will work)4) Select one of ... Read more
Facebook Gameroom target uses Standalone target player settings and fail...
Steps to reproduce:1. Create a new project2. Switch to Facebook target3. Set Scripting backend to IL2CPP in Standalone target settin... Read more
[Android] Graphics DrawTexture performance regression in 2018.3.0a2 when...
To reproduce:1. Open the QA's attached project2. Build and run on mobile Actual: Frame rate becomes 8 times lower after the regressi... Read more
Errors are spammed and it is impossible to Generate Lightning when using...
How to reproduce:1. Create a new project2. Go to Menu -> Edit -> Project Settings -> Editor -> Set Version Control Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor