Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a10
2019.1.0a14
2019.2.0a1
Issue ID
1118111
Regression
Yes
Unity loads new "Untitled" scene instead of previous after running PlayMode tests
How to reproduce:
1. Open "SampleScene" in attached "New Unity Project (6).zip" project
2. Open Window > General > Test Runner
3. Press on "Play Mode" tests
4. Press "Run All"
5. After test ends observe the Scene name
Expected Behavior: After test ends you stay in the Scene that you were in before playing the test
Actual Behavior: After the test ends you are put into the brand new "Untitled" scene
Reproducible with: 2019.1.0a10, 2019.1.0a14, 2019.2.0a1
Does not reproduce with: 2017.4.18f1, 2018.3.2f1, 2019.1.0a9
---------------------------------------------------------------------------------------
Fixed in: 2019.1.0b4, 2019.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2019.1):
Fixed issue where the test runner would not reopen the original scene after running playmode test.