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ExecuteMenuItem failed because there is no menu named 'GameObject/UI/But...
How to reproduce:1. Create new project2. Add IAP package3. Right click Hierarchy and select In App Purchasing>IAP Button4. Observ... Read more
Clouds do not render in URP when VR with Render Mode set to Single Pass ...
Reproduction steps:1. Open the user's attached "WeatherMaker_LatestUnity.zip" project2. Open the "DemoSceneURP" Scene3. Enter the Pl... Read more
[SRP] Volume Component has no parameters and "NullReferenceError" is thr...
How to reproduce:1. Switch the OS display language to Turkish (for windows: https://support.microsoft.com/en-us/windows/manage-displ... Read more
[iOS] Player Setting "Use on-demand resources" does not set the Xcode bu...
How to reproduce:1. Open attached project "OnDemandResources_2020_3.zip"2. Go to Build Settings (File>Build Settings) and select ... Read more
[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...
How to reproduce:1. Open the user's attached project2. Open the Lighting window (Window > Rendering > Lighting)3. Make sure Li... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce:1. Open the attached project "OpenReadCrash.zip"2. Make sure the Scripting Backend is set to IL2CPP in the Player s... Read more
[XR SDK] [URP] Editor freezes when converting assets using Render Pipeli...
Reproduction steps:1. Open the attached project ("1380759R.zip")2. Open Render Pipeline Converter (Window->Rendering)3. Select Bu... Read more
ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...
How to reproduce:1. Open project "case_1377646.zip"2. Enter "SampleScene" Scene3. Select GameObject "Particle System" from the Hiera... Read more
SRP Settings is set to none after changing Always Included Shaders value
Reproduction steps:1. Open the attached project ("1377905R.zip")2. Open the Project Window3. Select Graphics tab4. Change any Elemen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size