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Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...
To reproduce:1) Open attached project and scene2) Play it3) Select Player object in hierarchy to see its Y value in inspector4) Usin... Read more
The "Mode" option is missing from the Configurable Joints elements
Reproduction steps:1. Open the attached project;2. Open the only one scene and select the Cube object;3. Observe option in the Inspe... Read more
Click area for 3D icons overlaps the slider
Steps to reproduce : - create a new project- press on Gizmos in the Scene View- move the slider almost to the minimum- press the sli... Read more
Material.SetTextureScale/SetTextureOffset is ignored when using with Gra...
To reproduce: 1. Download and open attached "repro910070.zip" project.2. Open "Test scene" scene.3. Enter Play mode.4. Select "Plane... Read more
Mesh that has submeshes and is assigned to CanvasRenderer crashes editor...
To reproduce:1. Open project2. Play 'UnityCanvasRendererBug' scene3. Stop scene Expected: scene will be playedActual: editor crashes... Read more
Crash in 'MFStartupDelayLoadHook' when Importing a video file with high ...
Steps to reproduce:1. Open user attached project (Wild Thing)2. Import the user provided .avi file to the project3. Observe the cras... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce:1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT)2. Open the Repro scene3. ... Read more
The "Ignore Parent Groups" option of Canvas Group has no effect if a par...
To reproduce: 1. Open the project, attached by user (CanvasProblem.zip)2. Open "Test" scene if not open3. Select Canvas in the hiera... Read more
[Shuriken] Time Scale is always applied to particles in edit mode, nonet...
To reproduce: 1. Open attached project.2. Simulate particle systems in edit mode.3. See that they look the same4. Press play.5. Now ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code