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[XR] Vsync is not displayed in the profiler when running with VR enabled
Steps to reproduce: 1. Create a new project2. Enable VR3. Enter Playmode with HMD connected4. Open the profiler window Expected resu... Read more
When loading up the project Fatal Error UnityEditor.AssetDatabase:LoadAs...
1. Download and open the attached project "Magnetic race copie.zip"-- Fatal Error is then being thrown out -- Reproducible with: 201... Read more
[UI] Slider value goes out of range in the lightmap preview window.
Slider value goes out of range in the lightmap preview window. Steps to repro:1. Open the attached project.2. Windows > Rendering... Read more
Selecting track in Timeline while the Inspector is locked to GameObject ...
How to reproduce:1. Open attached project "InspectorLockSignalEmitterIssue_1" and scene "ProblemScene"2. Select "Sphere" in the Hier... Read more
[Collab] Editor crash upon closing Unity before the publish finishes
Editor crash upon closing Unity before the publish finishes. Steps to reproduce:1. Open any test project from collab or create a new... Read more
Splash screen background is not included when drawing with scripting api...
If a background sprite is assigned to the splash screen, but the splash screen is then disabled in the player settings(so it can be ... Read more
[Android] App in CrashReporting::CrashReport::CaptureMetadata when handl...
To reproduce:1. Open the attached project2. Open 201830f2 scene3. Build a Gradle build4. Run on Android device Backtrace (see attach... Read more
[Deployment Management] Editor crashes while making script only build if...
Editor crashes while making script only build if regular build was cancelled before. Refer the attached video Steps to reproduce:1) ... Read more
[Mobile] Reflection is distorted when using Baked reflection probes
1. Open the attached project;2. Open SampleScene;3. Make sure Reflection Probe type is set to Baked;4. Rebake Reflection probes;5. S... Read more
[Android] On some devices view doesn't rotate to the opposite one of how...
How to reproduce:1. Open the attached project2. Build and run Main scene on device (press autorotation button and enable all orienta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row