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CSV KeyIdColumns Export does not use custom column names
KeyIdColumns does not use the Key, Id or Shared Comments column name when exporting in WriteBegin Read more
WebGL build fails when Analytics package is included
Reproduction steps:1. Open the attached project ("1367201_22.1.0a13.zip")2. Switch Platform to WebGL3. Build and Run the project Exp... Read more
Unity generates .csproj file with incorrect <LangVersion> value for Visu...
Reproduction steps:1. Create a new Project2. Set external editor to VS Code (Edit -> Preferences -> External Tools -> Exter... Read more
Cloth component renders black artifacts when the mesh contains double-si...
How to reproduce:1. Open the user-submitted project2. Open the Scene "Cylinder" (Assets/Scenes/Cylinder.unity)3. Enter Play mode Exp... Read more
Material doesn't show Specular texture when using Standard (Specular set...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/specular"3. Create a new Material in the "Assets" folde... Read more
Project and Inspector windows are freezing when multi selecting assets
How to reproduce:1. Open the attached project "Addressables Inspector freezes.zip"2. In the Project window go to Assets > Prefabs... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps:1. Open project "UWPDoublePostProcessBug.zip"2. Open Scene "SampleScene"3. Open Build Settings window from File &... Read more
Console errors appear when reimporting UnityEngine.UI when the Library f...
Reproduction steps:1. Download the attached "linktest.zip" project2. Move the "Library" folder to a different disk3. Create a symlin... Read more
UnityWebRequest returns "HTTP/1.1 404 Not Found" if URI contains 'plus' ...
How to reproduce:1. Open the attached “UnityWebRequest_LocalFileBug.zip” project2. Open the “Main” Scene3. Enter the Play Mode Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open