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[M1] Unity crashes when importing the "Oculus Integration" asset
Reproduction steps: 1. Create and open a new Unity project 2. Open Window > Package Manager > My Assets 3. Download and Import the "... Read more
ListView.unbindItem is called at index 0 when adding a new item to a lis...
How to reproduce: 1. Open the attached project "listRepro" 2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue) 3. ... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more
Transform miscalculation when using NavMeshBuildSource with ModifierBox ...
How to reproduce: 1. Open the user attached "NavMeshModifierBox.zip" project 2. Open the "SampleScene" Scene found in the "Scenes" f... Read more
Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings -> Player Settings 3. Under the "Other Setting... Read more
Packages are inconsistent with the project API Compatibility Level setti...
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Packages -> Examples.Common.Unions -> Co... Read more
Mesh is shown multiple times in the Inspector asset preview when selecti...
Reproduction steps: 1. Open the user’s attached project 2. Select ‘broken Mesh’ and the ‘cabinet_dresser_ervmtn...’ mesh assets 3. O... Read more
Some shaders are recompiled when building the player after each Editor l...
STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more
[HDRP] Visual Environment Background clouds setting doesn't change when ...
How to reproduce: 1. Open the user's attached "BrokenCloudTypeOverride" project 2. Enter the Play Mode in the "OutdoorsScene" Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material