Search Issue Tracker

0
votes
Third Party Issue

[M1] Unity crashes when importing the "Oculus Integration" asset

OpenXR

-

May 05, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.3, 2021.3.1f1

Reproduction steps: 1. Create and open a new Unity project 2. Open Window > Package Manager > My Assets 3. Download and Import the "... Read more

0
votes
Fixed

ListView.unbindItem is called at index 0 when adding a new item to a lis...

UI Toolkit

-

Jan 26, 2022

-

Version/s: 2021.2, 2021.2.0a20

How to reproduce: 1. Open the attached project "listRepro" 2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue) 3. ... Read more

0
votes
Fixed

[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...

Profiling

-

Nov 25, 2021

-

Version/s: 2021.2.0a4, 2021.2.3f1, 2022.1.0b1

Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more

1
votes
Active

[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...

MacOS

-

Dec 07, 2021

-

Version/s: 2021.2, 2021.2.0a19, 2021.2.0a21

Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more

0
votes
Active

Transform miscalculation when using NavMeshBuildSource with ModifierBox ...

AI Navigation

-

Oct 13, 2021

-

Version/s: 2019.4, 2020.3, 2021.1.19f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached "NavMeshModifierBox.zip" project 2. Open the "SampleScene" Scene found in the "Scenes" f... Read more

0
votes
Fixed

Lighting is incorrect when Sprite Atlas uses secondary Texture Normal Ma...

2D

-

Nov 04, 2021

-

Version/s: 2020.2.0a5, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings -> Player Settings 3. Under the "Other Setting... Read more

0
votes
Third Party Issue

Packages are inconsistent with the project API Compatibility Level setti...

Packman

-

Nov 06, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Packages -> Examples.Common.Unions -> Co... Read more

0
votes
Fixed

Mesh is shown multiple times in the Inspector asset preview when selecti...

Mesh

-

Dec 07, 2021

-

Version/s: 2021.1.0a4, 2021.2, 2022.1, 2022.2.0a1

Reproduction steps: 1. Open the user’s attached project 2. Select ‘broken Mesh’ and the ‘cabinet_dresser_ervmtn...’ mesh assets 3. O... Read more

0
votes
Fixed

Some shaders are recompiled when building the player after each Editor l...

Shader System

-

May 06, 2022

-

Version/s: 2021.2.5f1, 2022.1.0a9, 2022.2.0a1

STR: 1. Open BoatAttack. 2. Make a player build. 3. Close the Editor. 4. Open BoatAttack again. 5. Make a player build. 6. Inspect E... Read more

0
votes
Fixed

[HDRP] Visual Environment Background clouds setting doesn't change when ...

HD RP

-

Apr 12, 2022

-

Version/s: 2021.2.14f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "BrokenCloudTypeOverride" project 2. Enter the Play Mode in the "OutdoorsScene" Scene ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.