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[iOS] [Mobile Notifications] App crashes, uncaught "NULL cString" except...
Reproduction steps:1. Open project in "New Unity Project.zip"2. Build for iOS and deploy the application using XCode3. Press "Allow"... Read more
Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...
How to reproduce:1. Open user-submitted project (CopyAssetBug.zip)2. Select BugMaterial.mat3. Change something in the Inspector wind... Read more
[iOS] Audio files are not played when using CallKit
Reproduction steps:1. Download and open the attached "BugReproProject" project2. In the Menu bar, press "File" > "Build Settings.... Read more
Editor crashes when upgrading/downgrading between 2020.1 and 2020.2
How to reproduce:1. Create a new project named "20201" (2020.1.0b10 or above)2. Close the Unity Editor3. Copy the files from the att... Read more
API Updater pops up and internal recursion is detected when assigning a ...
How to reproduce:1. Download the tester-attached script(Script.cs)2. Create a new Unity project3. Import the script Expected result:... Read more
Toggling between Fullscreen and Windowed mode doesn't preserve native re...
How to reproduce:1. Open the attached project (link in the description)2. Open the "SampleScene" Scene -> build and run on UWP3. ... Read more
HDRP Config Package does not download when using Collaborate/Cloud Build
Reproduction steps:1. Create an HDRP project2. Enable Collab3. Install HDRP Config Package through HDRP Wizard4. Publish changes to ... Read more
Cloth component does not interact with Collider when in the Scene mode
How to reproduce:1. Open attached "case_1276467.zip" project and Assets/Scenes/SampleScene scene2. In the Hierarchy, select the Girl... Read more
[Addressables] Caching.GetCacheVersions does not return correct number o...
Repro steps:1. Open attached project2. Check Enable in Window -> Asset Management -> Addressables -> Hosting -> Eden Hos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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