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Particle System only collides with one Terrain Collider at a time when C...
Reproduction steps:1. Open the attached “TerrainCollider.zip” project2. Open the “SampleScene”3. Select the “Particle System” GameOb... Read more
Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph pr...
Reproduction steps:1. Open the attached “IN-92131_VFXCrash.zip“ project2. Open the “/Assets/_Crash/New Scene.unity“ Scene3. Enter th... Read more
Only one out of multiple cameras is shown in the Play Mode while HDR dis...
Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully imp...
How to reproduce:1. Open a new project2. Import the attached “test.fbx“ into the project3. Observe the Console Expected result: Only... Read more
A memory leak occurs in Play mode when using Direct3D12 Graphics API
How to reproduce:1. Open the “IN-88711_repro“ project2. Open the “SampleScene“ and enter Play mode3. Observe the Console Expected re... Read more
Script Graph connection values are cut-off when both "Show Connection Va...
Reproduction steps:1. Open the attached "IN-90856" project2. In the Menu bar select Edit → Preferences → Visual Scripting and make s... Read more
[OculusXR][GLES] Render pass validation errors on Quest devices when Mul...
Steps to reproduce:1. Open the attached user's project "OpenGLESURPRendereringIssue.zip"2. Go to Project Settings > XR Plugin Man... Read more
Extended component titles exceed the window's display boundaries
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
UI Onclick events sometimes do not trigger when Manual Update is utilize...
Steps to reproduce:1. Open the attached “UiInputLossRepro.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click the “Butto... Read more
Light is not applied properly to Terrain Details when using Light Layers
How to reproduce:1. Open the attached "IN-91971" project2. Open the "SampleScene"3. Observe the Scene and Game windows4. Locate the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size