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MaterialPropertyBlocks' allocated memory is displayed under "Unknown" wh...
How to reproduce: 1. Open the attached “memoryprofiler_issue“ project 2. Open the Build Settings (File → Build Settings) and ensur... Read more
The third and later list elements are displayed incorrectly when they ar...
How to reproduce: 1. Open the “sample.zip” project. 2. Select the “Assets/Sample Project/Data/Sample Scriptable Object.asset” Asse... Read more
Script error is thrown when using a method named Update with parameters ...
How to reproduce: 1. Open the “UGS++“ project 2. Enter the Play Mode 3. Observe the Console window Expected result: No error is thr... Read more
UI system does not register a MouseDownEvent event when clicking on the ...
How to reproduce: 1. Open the “UIToolkitTextField“ project 2. Enter the Play Mode 3. In the Game view click on the “Text Field“ text... Read more
Directional lights are cut off by a sharp edge when passing behind a vol...
How to reproduce: 1. Open the attached "volumetric_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Selec... Read more
Directional lights flicker when placed at the edge of a volumetric cloud
How to reproduce: 1. Open the attached "flickering_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Select t... Read more
Skinned Mesh Renderer component's Mesh selection stops responding when a...
How to reproduce: 1. Open the “Issue IN-72928” project 2. Open the “SampleScene” 3. Add a new GameObject to the Hierarchy 4. In ... Read more
The percent sign display format is wrong when displaying percentages for...
How to reproduce: 1. Open the ”PercentPositiveSignBug.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe t... Read more
[Linux] Crash on GUIView::ProcessInputEvent when editing a GameObject/VF...
Reproduction steps: 1. Create a new Unity project in Linux 2. Edit Editor Layout 3. Save Editor Layout USING THE ENTER KEY, NOT T... Read more
RenderParam.renderPriority is ignored when rendering Mesh with Graphics....
Reproduction steps: 1. Open the attached “Bug.zip” project 2. Open the “SampleScene” scene 3. Open the Frame Debugger Window (Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
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- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled
- EditorUserBuildSettings is corrupted when changing Editor version of the project