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[Android] Scene fails to load in Play Mode or Player when Content Manage...
Reproduction steps: 1. Open the attached project "netcube" 2. Enter the Play Mode Expected result: The Scene’s objects are rend... Read more
Unity Crashes on MemoryProfiler::UnregisterAllocation when instantiating...
How to reproduce: 1. Open the "dots_crash" project 2. Open the "SampleScene" 3. Make sure that the “New Sub Scene” Scene is set a... Read more
The Prefab reference in the runtime data gets set to None when a propert...
How to reproduce: 1. Open the “BugPrefabLiveConversion“ project 2. Open the “SampleScene“ 3. In the Hierarchy window, enable the ... Read more
The Editor is stuck at "Application.Shutdown.CleanupMono" when closing t...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Wait for windows with country names and flags to load... Read more
Scene fails to load in standalone build when using WeakObjectSceneReference
Reproduction steps: # Open the attached “Repro” project # Open the “Assets/Scenes/Bootstrap.unity” Scene # Enter the Play Mode ... Read more
Internal State Corruption thrown when adding and removing many entities ...
How to reproduce: 1. Open the “Internal_State_Corruption_Bug” project 2. Open the “SampleScene” 3. Enter Play Mode and Observe th... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce: 1. Open the attached project "NanoshroomiaUnity.zip" 2. Select BacteriaTest>SibSubScene>Entity(59:1) in the Hier... Read more
[General] SetComponentForLinkedEntityGroup can not set linked group in s...
How to reproduce: 1. Download the attached project 2. Open the "SampleScene" scene 3. Enter "Play" mode 4. Observe the console w... Read more
Editor throws errors when importing the Entities package with 3D (Core),...
How to reproduce: 1. Create a new “3D (URP)” (or “3D Sample Scene (URP)”) project 2. Open the Package Manager window (Window > Pac... Read more
Code generation failure happens when using SystemAPI.Time.DeltaTime in a...
Reproduction steps: 1. Open project “DeltaTime” 2. Observe the Console window Expected result: no errors are thrown Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException: Precision mismatch" error is thrown in the Console when multiplying two "Half" precision values in a Multiply Node with "Single" precision in Shader Graph
- The frame rate is inconsistent and not maintaining a stable target FPS when using Application.targetFrameRate
- Visual Effect's Alpha Clipping is missing when a corrupted Shader Graph is used
- The "Hold On" dialog box persists when entering the Play Mode
- Files with custom extensions are not filtered when using ”EditorUtility.OpenFilePanelWithFilters”