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[Android] Scene fails to load in Play Mode or Player when Content Manage...
Reproduction steps: 1. Open the attached project "netcube" 2. Enter the Play Mode Expected result: The Scene’s objects are rend... Read more
Unity Crashes on MemoryProfiler::UnregisterAllocation when instantiating...
How to reproduce: 1. Open the "dots_crash" project 2. Open the "SampleScene" 3. Make sure that the “New Sub Scene” Scene is set a... Read more
Cannot hit breakpoint in Entities code using SystemAPI with empty line b...
Reproduction steps: 1. Open the attached “IN-108347_Hopeful Dumpster Fire.zip“ project 2. Open the “Assets/MyScript.cs“ Script ins... Read more
Entity reference is set to random value when the reference is declared i...
Reproduction steps: 1. Open the attached project “EntityRemapDictionary” 2. Open the “Assets/Bug” Scene 3. In the Hierarchy windo... Read more
“SGICE003” is thrown to the Console when including "UnityEngine" in a sc...
How to reproduce: 1. Open the “SurvivorLike“ project 2. Observe the Console Expected result: No “SGICE003” error is thrown Act... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce: 1. Open the attached project "NanoshroomiaUnity.zip" 2. Select BacteriaTest>SibSubScene>Entity(59:1) in the Hier... Read more
[General] SetComponentForLinkedEntityGroup can not set linked group in s...
How to reproduce: 1. Download the attached project 2. Open the "SampleScene" scene 3. Enter "Play" mode 4. Observe the console w... Read more
Editor throws errors when importing the Entities package with 3D (Core),...
How to reproduce: 1. Create a new “3D (URP)” (or “3D Sample Scene (URP)”) project 2. Open the Package Manager window (Window > Pac... Read more
Code generation failure happens when using SystemAPI.Time.DeltaTime in a...
Reproduction steps: 1. Open project “DeltaTime” 2. Observe the Console window Expected result: no errors are thrown Actual res... Read more
"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...
How to reproduce: 1. Open the attached project "CubyRoad.zip" 2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow