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15
votes
Duplicate

White borders appear around a texture when Post Processing is unchecked ...

Metal

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Nov 11, 2021

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Version/s: 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13

How to reproduce: 1. Open project "bug1.zip" 2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is un... Read more

17
votes
Fixed

Target runtime doesn't support default interface implementation

Mono

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Jun 17, 2021

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Version/s: 2021.2, 2021.2.0a21

Reproduction steps: 1. Open the "DefaultInterfaceImpl.zip" project attached by the user 2. Observe the Console window Expected resu... Read more

19
votes
Fixed

Application.quitting event is not raised when closing build

Scripting

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Jan 26, 2021

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Version/s: 2020.1.0a24, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Build the SampleScene scene 3. Launch the build 4. Close the build and ch... Read more

14
votes
Fixed

[Android] App installed using APK from app bundle option in Android Stud...

Android

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Feb 13, 2021

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Version/s: 2020.2.0a12, 2020.2.3f1, 2021.1, 2021.2

How to reproduce: 1. Create and open a new project 2. Open Build Settings and switch to the Android platform 3. Add Open Scenes to b... Read more

15
votes
Fixed

[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...

IL2CPP

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Oct 19, 2021

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Version/s: 2021.2.0a18, 2021.2.0b14, 2022.1

Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more

35
votes
Fixed

Performance degradation when activating or deactivating uGUI GameObject

Scripting

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Jul 08, 2021

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Version/s: 2019.4.29f1, 2020.3.13f1, 2021.1.10f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more

42
votes
By Design

Animation playback is incorrect when using Asset Bundle exported from Un...

Animation

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Dec 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project (ImportBundleTest.zip) 2. Open scene ImportScene 3. Press the Play button 4. O... Read more

14
votes
Fixed

Editor freezes when Vsync is enabled and Game View window is resized on ...

MacOS

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Oct 26, 2021

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Version/s: 2021.2.0b17, 2021.2.0f1

How to reproduce: 1. Create a new project 2. Open the Game view 3. In the Control Bar, click on the Aspect drop-down menu 4. Toggle ... Read more

34
votes
Fixed

[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...

Mobile Graphics

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more

17
votes
Fixed

"TlsException: Handshake failed" error when UWP Build configuration is s...

Universal Windows Platform

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Dec 09, 2021

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Version/s: 2020.3.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "HttpClientRepro.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal ... Read more

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