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TypeInfo reports invalid size when type contains GCHandle fields
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Th... Read more
A Script Component added with Baker is not preserved when the SubScene c...
How to reproduce: 1. Open the “EntityComponentBug.zip“ project 2. Open the “SampleScene“ 3. Enable (Open) the “SubScene” in the H... Read more
Memory leak when "WorldUpdateAllocator" fails to rewind after a Scene re...
Reproduction steps: 1. Open the attached “repro_IN-96103“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. In the H... Read more
Error "ArgumentException: DestroyEntity(EntityQuery query) is destroying...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
“System.InvalidOperationException: index 0 out of range in LowLevelBuffe...
Reproduction steps: 1. Open the attached “ECS Bug.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the P... Read more
"EntityComponentStore.AssertCanAddComponent" tests the wrong archetype w...
Reproduction steps: 1. Open the attached “IN-93100” project 2. Open the “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Obs... Read more
ArgumentException is thrown when using SystemAPI.Query with a generic co...
Reproduction steps: 1. Open the attached “repro.zip” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Pla... Read more
Conditional compilation around using directive breaks source generator.
Reproduction steps: 1. Open the attached project "ReproProj" 2. Observe the Console Expected result: No Errors exist Actual re... Read more
"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup...
How to reproduce: 1. Open the attached project "CustomTopLevelSystemGroup.zip" 2. Open Assets/Scripts/ApplicationBootstrap.cs 3. ... Read more
Console errors are thrown when there is an empty constructor for systems...
How to reproduce: 1. Create and open a new project 2. Install the Entities package from the Package Manager 3. Import the “System... Read more
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