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"SGICE002" error is thrown when job is scheduled with ISystem interface
How to reproduce: 1. Open the “NFE Test” project 2. Observe the Console Expected result: No “SGICE002: This error indicates a b... Read more
Clicking on Entities Hierachy results in duplicate entities in Play mode...
How to reproduce: 1. Open the provided “Default-ECS.zip” Project 2. Open “OutdoorsScene” 3. Enter Play mode 4. In Play mode, pic... Read more
The IBaker method "IsActiveAndEnabled(Component)" is returning false on ...
How to reproduce: 1. Open the “ReproActiveAndEnabled“ 2. Open the “SampleScene“ 3. Observe the Console window Expected result:... Read more
Editor is stuck at Reloading Domain when script is edited
How to reproduce: 1. Open the attached project "Audio Hang Bug.zip" 2. Open Assets/Modifiable.cs 3. Change 1 to 2 at line 5 4. F... Read more
"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp....
How to reproduce: 1. Open the “Repro_stripped“ project in the Unity’s Safe Mode 2. Observe the Console window Expected result: ... Read more
“InvalidOperationException: The BlobAssetReference is not valid.“ error ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Select the “Entities” SubScene in the Hierarchy wind... Read more
PlayMode Tests fail with “System.Exception : This method should have bee...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Op... Read more
The materials created in bakers are broken when Domain Reloading
How to reproduce: 1. Open the “BrokenMaterials.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy click on the checkbox n... Read more
Entity scene fails to load when baking a Probe Volume
How to reproduce: 1. Open the attached project "APVSubscenes.zip" 2. Select "New Sub Scene" in the Hierarchy window 3. Click the ... Read more
"NullReferenceException" errors are thrown when UnityObjectRef does not ...
Reproduction steps: 1. Open the attached “MissingAsset.zip” project 2. Open the “SampleScene” scene 3. Ensure that the “NewSubSce... Read more
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