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Release 1.8.16 crashes during optimisation
Release 1.8.16 issue, the attached 7zip (unpacked to c:\ ) appears to repeat the issue with the bcl command line {{+burstc @/c/repro... Read more
The Burst converted value differs from the value of the non-Burst conver...
How to reproduce: 1. Open the “BurstConversion“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Open the “Test“ Game... Read more
Burst.Compiler.IL.CompilerException is thrown when compiling Burst
How to reproduce: 1. Open the “IN-76499_repro“ project 2. Open the “SampleScene“ 3. Observe the Background Tasks tab Expected... Read more
[Win ARM] URP projects fail to build that have a space in the name
*Steps to reproduce:* # Open Unity Hub in a Windows ARM machine # Click "New Project" # Select the template: "Universal 3D" ... Read more
Crash when removing a specific package from Package Manager window
Steps to reproduce: 1. Create and open a new Unity project 2. Download and import the “[A* Pathfinding Project Pro|https://assetst... Read more
"IOException" error is thrown and Burst debug information fails to creat...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build the project (Building > Build) 3. Observe the Console window E... Read more
Building fails with the error " The directory name is invalid:" when ':'...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Navigate to the Player settings (menu: Edit > Project Settings ... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce: 1. Download the attached user's project "DoubleConditionalReport.zip" 2. Make a Windows Standalone Player buil... Read more
Editor crashes when Burst 1.8.13 is installed
Original slack thread: https://unity.slack.com/archives/CBZ9KFENR/p1710339614352379 *Steps to reproduce:* 1. Open a new projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
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- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled