Search Issue Tracker
"KeyNotFoundException" and "ArgumentException" are thrown when trying to...
How to reproduce: 1. Open the user’s attached project “NetCode-Test.zip” 2. Build the project 3. Enter the Play Mode 4. Press th... Read more
Netcode package throws an OverflowException when connecting a second cli...
Reproduction steps: # Open the attached “NGO-Repro” project # Press File → Build Settings → Build # Launch two instances of the... Read more
Incorrect results when using BitReader or BitWriter with more than 8 bits
Reproduction steps: 1. Open the attached “BitReaderWriter“ project 2. Open Test Runner (Window > General > Test Runner) 3. Run al... Read more
NetworkVariable with both Read&Write Permission set to Owner doesn't hav...
Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more
NetworkVariable with both Read&Write Permission set to Owner doesn't hav...
Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more
“Retrieving array element” and “NullReferenceException” errors appear wh...
How to reproduce: 1. Open the user’s attached project 2. In the Hierarchy window select “NetworkManager” GameObject 3. Resize the In... Read more
NetworkObjectReference does not check for null before casting to GameObject
This seems to be a null check. We don't have a repro project. Can we verify that adding a null check is possible and fix the issue. Read more
"HttpException`1: HTTP/1.1 400 Bad Request" is thrown when calling JoinA...
Reproduction steps: 1. Open the attached project "Case_1408196" and load Scene "SampleScene" 2. Enter Play Mode 3. In the Game View ... Read more
NullReferenceException' when GameObject with 'NetworkTransform' componen...
Reproduction steps: 1. Open the attached 'NGO-bug-reporting' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Observe the 'Ne... Read more
MissingReferenceException spam after deleting a GameObject with NetworkR...
Reproduction steps: 1. Open the user's attached project "NGO-bug-reporting.zip" 2. Enter Play mode 3. Select "NetworkManager" under ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation