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Device Simulator window is empty and NullReferenceException is thrown wh...
Reproduction steps:1. Create a new project or open an existing one2. Install Device Simulator package3. Install Input System package... Read more
Device simulator resets to Default Orientation when compiling a script
Steps to reproduce:1. Open the attached project "Case_1307112"2. Open the device Simulator window from Window->General->Device... Read more
[Device Simulator] Canvas boundaries are not updated from the selected D...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a UI Canvas GameObject3. Open the Device Simulator Windo... Read more
[Device Simulator] Rendering is saved only on the Safe Area when switchi...
How to reproduce:1. Open the user's attached "DS-Test-Project" project2. Open the "Drawing" Scene3. Make sure that the Game view is ... Read more
All assets are reimported when installing Device Simulator package for t...
How to reproduce:1. Open the user's attached project2. Select Window/Package Manager and install Device Simulator package3. After th... Read more
[Device Simulator] UI elements are not responding to inputs when using D...
How to reproduce:1. Open user attached project2. Enter Play Mode3. On the left of the Game view press button "Game" and select "Simu... Read more
"Failed instantiating Device Simulator legacy" error is thrown when Simu...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install the Device Simulato... Read more
iPhone 13 is not available through Device Simulator
Repro steps: - install the Device Simulator Package through Package Manager (if on 2020.3)OR- go to Game View Window, and select Sim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine