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Exception is thrown in the Standalone Profiler's console when Oculus XR ...
Reproduction steps: 1. Open the attached "1401889.zip" project 2. Go to Window > Analysis > Profiler (Standalone Process) 3. Observe... Read more
[XR] AsyncGPUReadback loses readbacks when switching between IDLE and FO...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Activate and deactivate the headset a few times 4. Click... Read more
[Oculus XR] Oculus Loader script is forcing minimum the Android SDK vers...
Oculus Loader script is forcing the minimum Android SDK version to be set to 23 even if it has been set higher in the Player Setting... Read more
[Oculus XR] Cannot build APK because of VR splash screen and modified Bu...
Reproduction steps: 1. Open the attached user's project 2. Add VR splash screen image for Android 3. Build the project 4. Change Bun... Read more
[Oculus][XR] Custom ShaderGraph Shader in skybox breaks Single Pass Inst...
How to reproduce: 1. Open the user's attached project "SkyboxTestURP10.zip" 2. Load the Scene "SampleScene" 3. Make sure the Oculus ... Read more
[XR][Quest] GameObjects jitter when moving using physics
How to reproduce: 1. Open the attached project "PhysicsQuest_2020_3_4" from "JitteryPhysicsQuest.zip" 2. Build and Run on Oculus Que... Read more
[XR][Quest] MRTK Oculus Quest Hand Tracking Integration does not work wh...
How to reproduce: 1. Open the user's attached project 2. In the Edit > Project Settings > Player make sure the Show Splash Screen is... Read more
[Android][XR] Build fails when targeting API lower than 26 with "incompa...
Repro steps: 1. Create a new project 2. Add XR Plug-in Management package 3. Add the Oculus XR Plugin 4. Switch build target to Andr... Read more
[XR SDK][Oculus] Editor crashes on SetUserDefinedSettings when entering ...
Reproduction steps: 1. Make sure all system's microphones are disabled (Control Panel > Hardware and Sound > Sound > Recording) 2. O... Read more
[XR SDK] [Oculus] Unity crash when unplugging headphones in Play mode
Reproduction steps: 1. Connect the headphones to the computer and route the oculus audio through it 2. Create a new project 3. Enabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System