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Sprite Editor window is closed and all changes discarded when closing th...
To reproduce:1. Open attached project ("case_1218328.zip")2. Open Assets > Select "Test" Asset3. In the Inspector window press Sp... Read more
[2D] ArgumentException thrown on switching editor types of "Sprite Edito...
On switching between type selection from the drop-down(Sprite Editor, Custom Outline, Skinning Editor, Custom Physics Shape) of the ... Read more
Sprite is anchored to another Sprite in Sprite Editor when Sprite is cre...
Steps to reproduce:1. Open the attached project "Case_1223096"2. Navigate to Project-> Assets and select "animales2"3. In the Ins... Read more
[2D] Sprite Editor window to turn blank along with Exception On updating...
When Skinning Editor is selected in the Sprite Editor window and 2DAnimation package is updated, it cause the Sprite Editor window t... Read more
[2D] Unable to add and remove Texture in the list under "Secondary Textu...
In the "Sprite Editor" window, Unable to add and remove Texture from the List under "Secondary Texture" panel. Also "Add to List" an... Read more
Math expressions evaluate when the first digit is entered after the oper...
Reproduction steps:1. Open attached project "SpriteExpression.zip"2. In Project window, select "test.png"3. In Inspector window, ope... Read more
[2D] The naming convention is different for Hexagon sprite in a Hierarch...
Hexagon sprites name is displaying as "Hexagon-Flat Top" and "Hexagon- Pointed Top" in GameObject menu and as "Hexagon Flat -Top" an... Read more
[SpriteEditor] [UI] “Outline Tolerance” button is not centered and font ...
Steps to reproduce:1. Open the attached project2. Select "pic" asset and go to Inspector window3. Click “Sprite Editor” button4. Cli... Read more
[2D] Sprite Atlas preview image is cached with reference to Sprite Atlas...
Reproduction steps:1. Open Unity project in "New Unity Project.zip (64.6 KB) "2. Select "New Sprite Atlas" in the Project window3. I... Read more
You cannot create basic Sprite Shapes when creating Sprites via Assets->...
How to reproduce:1. Create a new 2D Template project2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square)3... Read more
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