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Search: "+" icon disappears during window resizing or navigation betwee...
Steps to reproduce: Create a 3D project Window -> Search -> New Window Update window view to "Table View" (the "Table View" bu... Read more
Editor freezes on SceneView.Paint Unity's code execution when entering P...
Reproduction steps:1. Open the attached “repro-project“2. Open Assets/Main Scene.unity scene3. Enter Play Mode Expected result: Play... Read more
NullReferenceException is thrown when making a Grid Selection
How to reproduce:1. Open the attached project "StrategyGameTest_20230515_2023.2.0a14.zip"2. Open Window>2D>Tile Palette3. Sele... Read more
SceneView toolbar always calls Use() for EventType.MouseUp when the GUIU...
Reproduction steps:1. Open the attached project "ReproProj"2. Click on the Scene View window and press “P“ on the keyboard to enable... Read more
[WebGL] Prefab rigging animation has a different serialization layout w...
Reproduction steps:1. Open the attached “Bugrepro” project2. Click File > Build and Run3. Observe the “root” GameObject rigging a... Read more
Prefab does not expand when there are child prefabs attached to the prefab
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Expand “Prefab_A” Prefab in t... Read more
Command line build - BuildProgram exited with code -2147024809 when Allo...
1. What happened Command line builds fails with code -2147024809 when building to Windows Standalone with AllowDebugging flag passed... Read more
Player crashes on Android when using "-systemallocator" command in terminal
Reproduction steps:1. Open the attached Project “BugRepro”2. Make sure “Assets/Scenes/SampleScene” is added to the “Scenes in Build”... Read more
[Android] Player Loop in Profiler is not steady when empty Scene is open...
Reproduction steps:1. Open the attached project “PlayerLoopNotSmoothProject”2. Select Android in Build Settings3. Make sure "Develop... Read more
[WebGL] GameObjects are not rendered on iOS devices when the material's ...
How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject