Search Issue Tracker
[iOS] Build crashes when adding new data via List.AddRange()
To reproduce:1. Open project attached by the user2. Build for iOS with "main" scene included3. In opened app click on "id" dropdown4... Read more
Material texture becomes zoomed in on a specific model after generating ...
To reproduce:1. Open repro project(link in edit)2. Open 'ExampleScene'3. Make sure that baked data is cleared4. Generate lighting Ex... Read more
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation...
Prerequisites: have an USB camera connected to a computer Have Unity 2017.2 with Vuforia support installed Steps to reproduce:1. Ope... Read more
Calling BuildPipeline.BuildAssetBundles() from IPreprocessBuild.OnPrepro...
Steps to reproduce:1. Open attached project2. Try to build for Windows standalone-Crash Result: On build IPreprocessBuild.OnPreproce... Read more
Override controller created with script and without animator rebind call...
Reproduction steps:1. Open project attached (animsample.7z).2. Press Play.3. Move with arrows and press space few times. Expected re... Read more
The errors appear, when GameObject has a child with ParticleSystem which...
Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click the arrows on the keyboard;5. O... Read more
[UI] Enable/disable UI element after Play or in Play mode not working
How to reproduce:1. Create new empty project2. Create UI > (Select any element)3. Disable UI element in Inspector window4. Press ... Read more
2D sound with audibility above 0 becomes virtualized when it has the hig...
To reproduce:1. Open attached project;2. Open "testscene" scene;3. Enter Play mode;4. You will hear two sounds:-"dlg_graves_intro_01... Read more
Remote profiler does not re-connect after switching from editor back to ...
Steps to reproduce:1. open attached 'empty.zip'2. build and run standalone player3. switch to Editor profiling and then back to Play... Read more
Unity crashes in Play Mode at FMOD_Resampler_Linear
Reproduction steps:1. Open project attached (CarPhysics.zip).2. Press Play. Expected result: Editor in play mode will work fine.Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code