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[Android] App crashes when adding post processing with 'TransparentFX' ...
How to reproduce:1. Open the attached user's project 'Strategy.zip'2. Build and Run the application on an Android device Expected re... Read more
GPU usage spikes to 20% when downloading large packages from Package Man...
How to reproduce:1. Open Task Manager(Windows) or Activity Monitor(macOS)2. Add to your assets the 3D Game Kit from the Asset Store3... Read more
[ARCore][Android][IL2CPP] DllNotFoundException: Unable to load DLL 'Unit...
Reproduction steps:1. Open the attached project "Test.zip"2. Go to File > Build Settings3. Select Player Settings4. In Player Set... Read more
iPhone 13 information is not included in the DeviceSettings.mm file
Reproduction steps:1. Create and open a new project2. Build the project to iOS3. Open the "DeviceSettings.mm" file4. Observe the "De... Read more
"Assertion failed on expression..." error is thrown when calling EnsureQ...
How to reproduce:1. Open the attached project (TestError.zip)2. Open scene Assets/1365995_Assets/TriLibSamples/LoadExtraAnimations/L... Read more
Custom Shader not rendered correctly when no opaque objects are in the s...
How to reproduce:1. Open the "UnityShaderBug.zip" project2. Go to File>Build Settings3. Choose iOS and build4. Open the built pro... Read more
Color temperature mode does not work with Enlighten realtime GI in playe...
Steps to reproduce: 1. Download and open CornellBox project. Use an appropriate branch for your RP of choice2. Open CornellBox scene... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps:1. Create a project using the High Definition RP template2. Press Play3. Observe the camera rotation when moving ... Read more
[Addressables] LoadAssetAtPath method null exception is unhandled when l...
Reproduction steps:1. Create a new project2. Install the Addressables package: Window > Package Manager > Search for "Addressa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
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- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names