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Duplicate
Votes
0
Found in
2021.2.0b4
2021.2.0b12
2022.1
Issue ID
1367737
Regression
Yes
[ARCore][Android][IL2CPP] DllNotFoundException: Unable to load DLL 'UnityARCore' error is thrown when project built to ARM64
Reproduction steps:
1. Open the attached project "Test.zip"
2. Go to File > Build Settings
3. Select Player Settings
4. In Player Settings select Other settings
5. In Other settings select ARM64 and unselect ARMv7 Target Architecture
6. Build and install the app on the device
7. Open the Android Logcat and observe the error
Expected result: No errors are thrown, no black screen on a device
Actual result: Error is thrown: "Error Unity DllNotFoundException: Unable to load DLL 'UnityARCore'. Tried the load the following dynamic libraries: Unable to load dynamic library 'UnityARCore' because of 'Failed to open the requested dynamic library (0x06000000) dlerror() = dlopen failed: library "UnityARCore" not found", black screen on a device
Reproducible with: 2021.2.0b4, 2021.2.0b12, 2022.1.0a10
Not reproducible with: 2020.3.20f1, 2021.1.22f1
Could not test with: 2019.4.31f1 (Console errors when project is downgraded), 2021.2.0a1 - 2021.2.0a20, 2021.2.0b1 - 2021.2.0b3 (Console errors when building the project)
Reproducible devices:
VLNQA00277 - Asus ROG Phone (ASUS_Z01QD), OS: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno 630
VLNQA00121 - Samsung Galaxy S9 (SM-G960F), OS: 9.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00006 - Samsung Galaxy S7 (SM-G930F), OS: 8.0.0, CPU: Exynos 8 Octa (8890), GPU: Mali-T880
Not reproducible with these devices:
VLNQA00109 - Xiaomi Mi Note Pro (MI NOTE Pro), OS: 7.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno 430
Notes:
- In the 2022.1.0a10 Unity version when the application starts on the device, the camera works, but the error still appears
-
Resolution Note:
Fixed issue where Unity was checking CPU meta data for plugins which were CPU agnostic - jar, aar, files, etc.
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This is a duplicate of issue #1355377