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[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more
The effect of changing the time on RootMotion isn't eliminated when call...
How to reproduce:1. Open the attached project “Repro.zip“2. Open the "AnimSetTimeTest" Scene3. Enter the Play Mode4. Click the "SetT... Read more
Motion Vectors are incorrect for terrain mesh when it doesn't use a defa...
URP Motion Vector Pass is outputting incorrect, constant values when Terrain is rendered. Reproduction- Open a MV test project in UR... Read more
Crash on UnpackAllPrefabInstances when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build the project3. Observe the crash Reproducible with: 2021.2.4f1, 2021.... Read more
"Create Prefab Variant?" dialog is shown when creating a Prefab
How to reproduce:1. Open the attached project "fbx-prefab-issue_2022-2-8f1.zip"2. Drag and drop Assets/SampleModel.fbx to the Hierar... Read more
The index.html file is generated incorrectly when building a WebGL project
Reproduction steps:1. Open the attached “repro-project”2. Build the project3. Navigate to the build folder in File Explorer4. Open t... Read more
Build freezes with "RuntimeError: null function or signature mismatch" e...
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. In the Player select “Next“ Expected result: A transition ... Read more
Lens Flare and Post Processing Visual Effects don't work when MSAA is tu...
How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. Enter Play Mode4. Turn on all of the visible VFX... Read more
[URP] Warning message when pressing Undo on creating a light object in s...
Repro: Start a new project with any URP template Create any light object in the scene (Point or Directional lights, for example) Pre... Read more
Crash on Transform_Get_Custom_PropHasChanged when opening a scene
Reproduction steps:1. Open the “CrashRepro” project2. Open the “Assets/Curvy Tests/Core.unity” scene3. Click Window > General >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open