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Reorderable arrays with high element counts show up as "empty" when mult...
How to reproduce: 1. Open the attached "Repro Project" and open the "Sample Scene" 2. In the hierarchy select the "1" object and obs... Read more
ListView height does not match the Overlay height when creating a custom...
How to reproduce: 1. Open the user attached project “23_1.zip“ 2. Observe the “Overlay With List View” Overlay in the Scene view Ex... Read more
Sprite turns invisible in URP 2D when Mask Source is set to “Supported R...
Reproduction steps: 1. Open the attached “Sprite Mask” project 2. Open “Assets/Scenes/SampleScene.unity“ scene 3. Select Square... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project - Open scene "level2" - Enter play mode Actual: See error messages in console IsFinite(outDistanceForSort)... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[VFX] Exception in the console when drag&dropping a texture/shader in an...
When dragging a texture from the project manager to an output context in the VFX Graph the texture is correctly referenced, but an e... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
Exiting Play Mode with PixelPerfect leads to crash
How to reproduce: 1. Open the attached "All_QA-2021.2.a018.saihai.zip" project 2: Open the Scene inside 2D_QA_PixelPerfect -> 1_PP_B... Read more
"Create App Packages..." option is greyed out when trying to Create App ...
How to reproduce: 1, Create a new Unity project 2, Build the project for UWP 3, Open the built Solution in Visual Studio 4, Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture