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Fixed in 2021.2.X

Votes

0

Found in

2019.4

2020.3

2020.3.0f1

Issue ID

1323204

Regression

No

Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials

Linux

-

How to reproduce:
1. Open the LEGO Microgame
2. In the "Get Started with Unity" window press the "Load Tutorials" button
3. Observe the crash

Reproducible with: 2019.4.22f1, 2020.3.1f1
Not reproducible with: 2021.1.0f1, 2021.2.0a9
Could not test with: 2018.4.32f1 (The tutorials couldn't be loaded due to compilation errors)

Notes:
1. Reproducible on Ubuntu 20.04 using AMD or Intel integrated GPUs
2. Not reproducible on Windows 10 or Ubuntu 18.04, 20.04 using an Nvidia GPU
3. Also inconsistently reproducible on the FPS Microgame and Karting Microgame
4. Alternatively, if the "Get Started with Unity" window is not present, entering the "Get started" tutorial and returning to all tutorials several times should cause a crash

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a14

Comments (6)

  1. tia326718

    Oct 05, 2022 16:01

    Good

  2. dimike96

    May 13, 2022 01:04

    Currently experiencing this bug on 221.3.2f1 on Garuda Linux. Cannot vote or anything on here because the issue is "resolved"?

  3. TheSpectralSword

    Mar 27, 2022 16:06

    This issue is still happening for me in Unity 2021.2.17f. It happens with any project that I open, including when creating a new project. I'm using Linux Mint 20.3 Cinnamon currently, but it has also happened in Ubuntu 20.10.

  4. jorgeajimenezl

    Mar 09, 2022 18:49

    No @hyouuu I'm haven't a solution to that yet

  5. hyouuu

    Nov 08, 2021 04:56

    Same with 2021.2.1f1. @jorge did you figure out a solution?

  6. jorgeajimenezl

    Aug 28, 2021 00:55

    Tried with 2021.2.0b9 and this error still affects me.

    Unity Editor version: 2021.2.0b9 (162b5e238388)
    Branch: 2021.2/staging
    Build type: Release
    Batch mode: NO
    System name: Linux
    Distro version: #1 SMP PREEMPT Wed, 18 Aug 2021 20:49:03 +0000
    Kernel version: 5.13.12-arch1-1
    Architecture: x86_64
    Available memory: 7887 MB
    [Licensing::Module] Channel doesn't exist: "LicenseClient-jorgeajimenezl"
    [Licensing::Module] Successfully launched the LicensingClient (PId: 8940)
    Error:
    An assembly specified in the application dependencies manifest (Unity.Licensing.Client.deps.json) was not found:
    package: 'runtimepack.Microsoft.NETCore.App.Runtime.linux-x64', version: '3.1.5'
    path: 'System.IO.Compression.Native.a'
    [Licensing::Module] Timed-out after 5.00s, waiting for channel: "LicenseClient-jorgeajimenezl"
    IPC channel to LicensingClient doesn't exist; falling back to Legacy licensing

    LICENSE SYSTEM [2021827 20:34:59] Next license update check is after 2021-08-25T18:57:12

    Pro License: NO

    (Unity:8930): Gdk-CRITICAL **: 20:35:00.078: gdk_window_get_cursor: assertion 'GDK_IS_WINDOW (window)' failed
    Desktop is 1920 x 1080 @ 60 Hz
    Initialize udev device monitor.
    [Package Manager] Server::Start -- Port 57707 was selected

    COMMAND LINE ARGUMENTS:
    /opt/UnityBeta/Editor/Unity
    -projectpath
    /home/jorgeajimenezl/New Unity Project (1)
    -useHub
    -hubIPC
    -cloudEnvironment
    production
    -hubSessionId
    d0e203b0-0794-11ec-a1fa-43fd92744c60
    -accessToken
    vEQB9e0INhY6DzL_V1dIVpnIIpN1nXBqdEoxkDH1VeE012f
    Successfully changed project path to: /home/jorgeajimenezl/New Unity Project (1)
    /home/jorgeajimenezl/New Unity Project (1)
    [UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
    [Package Manager] Restoring resolved packages state from cache
    [Package Manager]
    Registered 44 packages:
    Packages from [https://packages.unity.com]:
    com.unity.collab-proxy@1.7.1 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.collab-proxy@1.7.1)
    com.unity.ide.rider@3.0.7 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.ide.rider@3.0.7)
    com.unity.ide.visualstudio@2.0.11 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.ide.visualstudio@2.0.11)
    com.unity.ide.vscode@1.2.3 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.ide.vscode@1.2.3)
    com.unity.test-framework@1.1.27 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.test-framework@1.1.27)
    com.unity.textmeshpro@3.0.6 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.textmeshpro@3.0.6)
    com.unity.timeline@1.6.1 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.timeline@1.6.1)
    com.unity.visualscripting@1.7.2 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.visualscripting@1.7.2)
    com.unity.ext.nunit@1.0.6 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.ext.nunit@1.0.6)
    com.unity.nuget.newtonsoft-json@2.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0)
    Built-in packages:
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    com.unity.modules.animation@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.animation@1.0.0)
    com.unity.modules.assetbundle@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.assetbundle@1.0.0)
    com.unity.modules.audio@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.audio@1.0.0)
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    com.unity.modules.imgui@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.imgui@1.0.0)
    com.unity.modules.jsonserialize@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.jsonserialize@1.0.0)
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    com.unity.modules.physics2d@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.physics2d@1.0.0)
    com.unity.modules.screencapture@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.screencapture@1.0.0)
    com.unity.modules.terrain@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.terrain@1.0.0)
    com.unity.modules.terrainphysics@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.terrainphysics@1.0.0)
    com.unity.modules.tilemap@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.tilemap@1.0.0)
    com.unity.modules.ui@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.ui@1.0.0)
    com.unity.modules.uielements@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.uielements@1.0.0)
    com.unity.modules.umbra@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.umbra@1.0.0)
    com.unity.modules.unityanalytics@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.unityanalytics@1.0.0)
    com.unity.modules.unitywebrequest@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.unitywebrequest@1.0.0)
    com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle@1.0.0)
    com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.unitywebrequestaudio@1.0.0)
    com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.unitywebrequesttexture@1.0.0)
    com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.unitywebrequestwww@1.0.0)
    com.unity.modules.vehicles@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.vehicles@1.0.0)
    com.unity.modules.video@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.video@1.0.0)
    com.unity.modules.vr@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.vr@1.0.0)
    com.unity.modules.wind@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.wind@1.0.0)
    com.unity.modules.xr@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.xr@1.0.0)
    com.unity.modules.subsystems@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.subsystems@1.0.0)
    com.unity.modules.uielementsnative@1.0.0 (location: /home/jorgeajimenezl/New Unity Project (1)/Library/PackageCache/com.unity.modules.uielementsnative@1.0.0)

    [Subsystems] No new subsystems found in resolved package list.
    Package Manager log level set to [2]
    [Package Manager] Done registering packages in 0.27s seconds
    Refreshing native plugins compatible for Editor in 5.68 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Initialize engine version: 2021.2.0b9 (162b5e238388)
    [Subsystems] Discovering subsystems at path /opt/UnityBeta/Editor/Data/Resources/UnitySubsystems
    [Subsystems] Discovering subsystems at path /home/jorgeajimenezl/New Unity Project (1)/Assets
    GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
    Renderer: AMD CEDAR (DRM 2.50.0 / 5.13.12-arch1-1, LLVM 12.0.1)
    Vendor: X.Org
    Version: 3.3 (Core Profile) Mesa 21.2.1
    GLES: 0
    GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB
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    OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level <OpenGL 3.3> ; Context handle 1871024528
    Initialize mono
    Mono path[0] = '/opt/UnityBeta/Editor/Data/Managed'
    Mono path[1] = '/opt/UnityBeta/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
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    - Completed reload, in 0.760 seconds
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    SetLoadedEditorAssemblies (0ms)
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    Platform modules already initialized, skipping
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    Starting: /opt/UnityBeta/Editor/Data/bee_backend --profile="Library/Bee/backend_profiler0.traceevents" --stdin-canary --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure ScriptAssemblies
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    [ ] Require frontend run. Library/Bee/2400b0aE.dag couldn't be loaded
    Starting: /opt/UnityBeta/Editor/Data/Tools/netcorerun/netcorerun "/opt/UnityBeta/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents"
    WorkingDir: /home/jorgeajimenezl/New Unity Project (1)
    ExitCode: 140 Duration: 0s15ms
    Internal build system error. BuildProgram exited with code 140.
    Error:
    An assembly specified in the application dependencies manifest (netcorerun.deps.json) was not found:
    package: 'runtimepack.Microsoft.NETCore.App.Runtime.linux-x64', version: '5.0.3'
    path: 'libSystem.IO.Compression.Native.a'
    AssetDatabase: script compilation time: 0.276006s
    Safe Mode: Only loading a subset of assemblies
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    Preloading 0 native plugins for Editor in 0.00 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 0.918 seconds
    Domain Reload Profiling:
    ReloadAssembly (968ms)
    BeginReloadAssembly (180ms)
    ExecutionOrderSort (0ms)
    DisableScriptedObjects (9ms)
    BackupInstance (0ms)
    ReleaseScriptingObjects (0ms)
    CreateAndSetChildDomain (32ms)
    EndReloadAssembly (693ms)
    LoadAssemblies (39ms)
    RebuildTransferFunctionScriptingTraits (0ms)
    SetupTypeCache (202ms)
    ReleaseScriptCaches (3ms)
    RebuildScriptCaches (33ms)
    SetupLoadedEditorAssemblies (247ms)
    LogAssemblyErrors (0ms)
    InitializePlatformSupportModulesInManaged (12ms)
    SetLoadedEditorAssemblies (1ms)
    RefreshPlugins (1ms)
    BeforeProcessingInitializeOnLoad (94ms)
    ProcessInitializeOnLoadAttributes (113ms)
    ProcessInitializeOnLoadMethodAttributes (22ms)
    AfterProcessingInitializeOnLoad (4ms)
    EditorAssembliesLoaded (0ms)
    ExecutionOrderSort2 (0ms)
    AwakeInstancesAfterBackupRestoration (4ms)
    Platform modules already initialized, skipping
    Asset Pipeline Refresh: Total: 4.083 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
    Summary:
    Imports: total=0 (actual=0, local cache=0, cache server=0)
    Asset DB Process Time: managed=0 ms, native=2168 ms
    Asset DB Callback time: managed=1 ms, native=0 ms
    Scripting: domain reloads=1, domain reload time=1073 ms, compile time=277 ms, other=562 ms
    Project Asset Count: scripts=3582, non-scripts=2092
    Asset File Changes: new=0, changed=0, moved=0, deleted=0
    Scan Filter Count: 1
    InvokeBeforeRefreshCallbacks: 0.249ms
    ApplyChangesToAssetFolders: 0.078ms
    Scan: 159.634ms
    OnSourceAssetsModified: 0.001ms
    InitializeImportedAssetsSnapshot: 9.030ms
    GetAllGuidsForCategorization: 1.065ms
    CategorizeAssets: 168.783ms
    ImportAndPostprocessOutOfDateAssets: 3713.298ms (3433.742ms without children)
    CompileScripts: 277.493ms
    PostProcessAllAssets: 0.000ms
    EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.634ms
    InitializingProgressBar: 0.000ms
    PostProcessAllAssetNotificationsAddChangedAssets: 0.428ms
    ReloadSourceAssets: 0.937ms
    UnloadImportedAssets: 19.643ms
    Hotreload: 2.085ms
    GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
    UnloadStreamsBegin: 0.256ms
    LoadedImportedAssetsSnapshotReleaseGCHandles: 0.429ms
    GetLoadedSourceAssetsSnapshot: 0.870ms
    PersistCurrentRevisions: 0.290ms
    UnloadStreamsEnd: 0.028ms
    GenerateScriptTypeHashes: 0.277ms
    Untracked: 5.977ms
    Application.AssetDatabase Initial Refresh End
    Launched and connected shader compiler UnityShaderCompiler after 0.01 seconds
    Scanning for USB devices : 3.604ms
    Initializing Unity extensions:
    [MODES] ModeService[none].Initialize
    [MODES] ModeService[none].LoadModes
    [MODES] Loading mode Default (0) for mode-current-id-New Unity Project (1)
    [MODES] ModeService[default].ChangeMode(safe_mode)
    [MODES] ModeService[safe_mode].RaiseModeChanged(default, safe_mode)
    [MODES] ModeService[safe_mode].OnModeChangeUpdate
    UpdateMenuTitleForLanguage: 10
    GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
    GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
    [xcb] Unknown sequence number while processing queue
    [xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
    [xcb] Aborting, sorry about that.
    Unity: xcb_io.c:269: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed.
    Caught fatal signal - signo:6 code:-6 errno:0 addr:0x3e8000022e2
    Obtained 22 stack frames.
    #0 0x007fd35cf7a870 in funlockfile
    #1 0x007fd35cdd7d22 in gsignal
    #2 0x007fd35cdc1862 in abort
    #3 0x007fd35cdc1747 in __assert_fail_base.cold
    #4 0x007fd35cdd0616 in __assert_fail
    #5 0x007fd35e0c2d2d in _XFreeX11XCBStructure
    #6 0x007fd35e0c2dc8 in _XFreeX11XCBStructure
    #7 0x007fd35e0c3182 in _XEventsQueued
    #8 0x007fd35e0c6176 in _XGetRequest
    #9 0x007fd35e0b1395 in XNoOp
    #10 0x007fd3540636c9 in MesaGLInteropGLXExportObject
    #11 0x007fd35cab3428 in glXCreateContext
    #12 0x00560d6ddceca5 in CreateNativeGLContext(void*)
    #13 0x00560d6c1f2248 in MakeNewContextGL(GfxDeviceLevelGL, unsigned long, int, int, int, bool, bool, bool, GraphicsFormat)
    #14 0x00560d6c1f2430 in SetupGraphicsContextFromWindow(unsigned long, int, int, bool&)
    #15 0x00560d6c2c3a81 in WindowGLES::Reshape(int, int, GraphicsFormat, bool)
    #16 0x00560d6c2c393b in WindowGLES::WindowGLES(unsigned long, int, int, GraphicsFormat, bool)
    #17 0x00560d6c2a111e in GfxDeviceGLES::CreateGfxWindow(unsigned long, int, int, GraphicsFormat, bool)
    #18 0x00560d6d27cce5 in GUIView::CreateGfxWindow()
    #19 0x00560d6d280001 in GUIView::SetWindow(ContainerWindow*)
    #20 0x00560d6b808800 in GUIView_CUSTOM_Internal_SetWindow(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*)
    #21 0x00000041aea59c in (wrapper managed-to-native) UnityEditor.GUIView:Internal_SetWindow (UnityEditor.GUIView,UnityEngine.ScriptableObject)
    Launching bug reporter
    Attribute Qt::AA_EnableHighDpiScaling must be set before QCoreApplication is created.
    QObject: Cannot create children for a parent that is in a different thread.
    (Parent is QObject(0xe816e0), parent's thread is QThread(0x937410), current thread is Thread(0xd0b600)

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